Template:Samus and Dark Samus in competitive play (SSBU): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 2: Line 2:
----
----
</noinclude>
</noinclude>
===Tier placement and history===
Initial impressions of Samus and Dark Samus in ''Ultimate'' were negative, largely due to comparisons with Samus's previous iteration. Players pointed out how she lost the combo potential of her dash attack, one of her most useful tools in ''Smash 4'', along with her general lack of mechanical changes compared to fellow veterans such as {{SSBU|Link}}. Her unsafe jab, seemingly unchanged from ''Smash 4'' and once again acknowledged in in-game tips, became a common point of mockery. As a result, there was little confidence in Samus and Dark Samus's success in competitive play.
This viewpoint, however, quickly changed as the metagame progressed. Players cited her improved projectile game and KO potential, as well as her terrifying shield-break potential with Charge Shot as one of her primary strengths. Although the latter was nerfed in balance changes, her Charge Shot remains a strong part of her moveset thanks to its combo and KO abilities. Futhermore, both Samus and Dark Samus, the latter of whom is preferred by some players due to her marginally better hitboxes and roll, continued to see success in tournament: players such as {{Sm|Joker}} and {{Sm|quiK}} have placed highly at several majors pre-pandemic, while the post-online metagame saw the rise of players such as {{Sm|Sisqui}}, {{Sm|IcyMist}}, and {{Sm|Yaura}}. As a result, her representation in the metagame has been rising, notably peaking in the top 10 in 2022,<ref>{{cite web|url=https://docs.google.com/spreadsheets/d/1gRlzy4z_dpqb2ZRhGoqtbDcuvUKz_ROsMZHGegon53M/edit#gid=329450080|title=OrionRank character data for July-December 2022}}</ref> and they are widely considered a high-tier character, which is reflected in their 25th-place ranking on the current tier list.


===Most historically significant players===
===Most historically significant players===
Line 22: Line 18:
*{{Sm|Yaura|Japan|c1=Dark Samus|c2=Samus|g=SSBU}} - One of the best Dark Samus and Samus players in the world. Placed 3rd at {{Trn|Sumabato SP 34}}, 4th at {{Trn|Maesuma TOP 10}} {{Trn|Maesuma TOP 5}}, and {{Trn|KOWLOON 2}} and 9th at {{Trn|Kagaribi 5}} with wins on players such as {{Sm|acola}}, {{Sm|ProtoBanham}}, and {{Sm|Hero|p=Japan}}. Ranked 19th on the [[Experimental Smash Player Rankings]].
*{{Sm|Yaura|Japan|c1=Dark Samus|c2=Samus|g=SSBU}} - One of the best Dark Samus and Samus players in the world. Placed 3rd at {{Trn|Sumabato SP 34}}, 4th at {{Trn|Maesuma TOP 10}} {{Trn|Maesuma TOP 5}}, and {{Trn|KOWLOON 2}} and 9th at {{Trn|Kagaribi 5}} with wins on players such as {{Sm|acola}}, {{Sm|ProtoBanham}}, and {{Sm|Hero|p=Japan}}. Ranked 19th on the [[Experimental Smash Player Rankings]].
*{{Sm|YB|Japan|c1=Dark Samus|g=SSBU}} - The best Dark Samus player in Japan's online metagame. Placed 1st at [https://smashmate.net/tournament/503/ Tamisuma SP 38], and 2nd at [https://smashmate.net/tournament/781/ Tamisuma SP 56]. Previously ranked 1st on the [https://smashmate.net/record/24/ 1st] [[Smashmate]] SP ranking, [https://smashmate.net/record/27/ 4th SP ranking], [https://smashmate.net/record/30/ 7th SP ranking], [https://smashmate.net/record/32/ 9th SP ranking], [https://smashmate.net/record/33/ 10th SP ranking], and [https://smashmate.net/record/34/ 11th SP ranking]. Offline, placed 9th at {{Trn|Karisuma SP 8}} and 13th at {{Trn|2GG: Prime Saga}} with wins over {{Sm|ESAM}}, {{Sm|WaDi}}, and {{Sm|VoiD}}.<noinclude>[[Category:Templates]]</noinclude>
*{{Sm|YB|Japan|c1=Dark Samus|g=SSBU}} - The best Dark Samus player in Japan's online metagame. Placed 1st at [https://smashmate.net/tournament/503/ Tamisuma SP 38], and 2nd at [https://smashmate.net/tournament/781/ Tamisuma SP 56]. Previously ranked 1st on the [https://smashmate.net/record/24/ 1st] [[Smashmate]] SP ranking, [https://smashmate.net/record/27/ 4th SP ranking], [https://smashmate.net/record/30/ 7th SP ranking], [https://smashmate.net/record/32/ 9th SP ranking], [https://smashmate.net/record/33/ 10th SP ranking], and [https://smashmate.net/record/34/ 11th SP ranking]. Offline, placed 9th at {{Trn|Karisuma SP 8}} and 13th at {{Trn|2GG: Prime Saga}} with wins over {{Sm|ESAM}}, {{Sm|WaDi}}, and {{Sm|VoiD}}.<noinclude>[[Category:Templates]]</noinclude>
===Tier placement and history===
Initial impressions of Samus and Dark Samus in ''Ultimate'' were negative, largely due to comparisons with Samus's previous iteration. Players pointed out how she lost the combo potential of her dash attack, one of her most useful tools in ''Smash 4'', along with her general lack of mechanical changes compared to fellow veterans such as {{SSBU|Link}}. Her unsafe jab, seemingly unchanged from ''Smash 4'' and once again acknowledged in in-game tips, became a common point of mockery. As a result, there was little confidence in Samus and Dark Samus's success in competitive play.
This viewpoint, however, quickly changed as the metagame progressed. Players cited Samus's improved projectile game and KO potential, as well as her and Dark Samus's terrifying shield-break potential with Charge Shot as one of their primary strengths. Although the latter was nerfed in balance changes, their Charge Shot remains a strong part of their moveset thanks to its combo and KO abilities. Futhermore, both Samus and Dark Samus, the latter of whom is preferred by some players due to her marginally better hitboxes and roll, continued to see success in tournament: players such as {{Sm|Joker}} and {{Sm|quiK}} have placed highly at several majors pre-pandemic, while the post-online metagame saw the rise of players such as {{Sm|Sisqui}}, {{Sm|IcyMist}}, and {{Sm|Yaura}}. As a result, their representation in the metagame has been rising, notably peaking in the top 10 in 2022,<ref>{{cite web|url=https://docs.google.com/spreadsheets/d/1gRlzy4z_dpqb2ZRhGoqtbDcuvUKz_ROsMZHGegon53M/edit#gid=329450080|title=OrionRank character data for July-December 2022}}</ref> and they are widely considered a high-tier character, which is reflected in their 25th-place ranking on the current tier list.

Revision as of 20:03, March 16, 2023

Use this template to store information relevant to the metagame of Samus and Dark Samus in Super Smash Bros. Ultimate.



Most historically significant players

See also: Category:Samus professionals (SSBU); Category:Dark Samus professionals (SSBU)

Tier placement and history

Initial impressions of Samus and Dark Samus in Ultimate were negative, largely due to comparisons with Samus's previous iteration. Players pointed out how she lost the combo potential of her dash attack, one of her most useful tools in Smash 4, along with her general lack of mechanical changes compared to fellow veterans such as Link. Her unsafe jab, seemingly unchanged from Smash 4 and once again acknowledged in in-game tips, became a common point of mockery. As a result, there was little confidence in Samus and Dark Samus's success in competitive play.

This viewpoint, however, quickly changed as the metagame progressed. Players cited Samus's improved projectile game and KO potential, as well as her and Dark Samus's terrifying shield-break potential with Charge Shot as one of their primary strengths. Although the latter was nerfed in balance changes, their Charge Shot remains a strong part of their moveset thanks to its combo and KO abilities. Futhermore, both Samus and Dark Samus, the latter of whom is preferred by some players due to her marginally better hitboxes and roll, continued to see success in tournament: players such as Joker and quiK have placed highly at several majors pre-pandemic, while the post-online metagame saw the rise of players such as Sisqui, IcyMist, and Yaura. As a result, their representation in the metagame has been rising, notably peaking in the top 10 in 2022,[1] and they are widely considered a high-tier character, which is reflected in their 25th-place ranking on the current tier list.