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*[[Dash attack]]: | *[[Dash attack]]: | ||
**{{buff|Dash attack deals more damage (1% → 1.2% (hits 1-7), 3% → 4% (hit 8); 10% → 12.4% (total)), with knockback not compensated on the last hit, improving its KO potential.}} | **{{buff|Dash attack deals more damage (1% → 1.2% (hits 1-7), 3% → 4% (hit 8); 10% → 12.4% (total)), with knockback not compensated on the last hit, improving its KO potential.}} | ||
**{{buff|It's faster (frame 8 → 7) with the same endlag (FAF 61 → 60).}} | |||
**{{buff|Its linking hits have a lower [[hitlag]] multiplier (1× → 0.5×), and one of their hitboxes has lower [[set knockback]] (65 → 36), making them harder to [[SDI]] out of and allowing them to connect more reliably.}} | **{{buff|Its linking hits have a lower [[hitlag]] multiplier (1× → 0.5×), and one of their hitboxes has lower [[set knockback]] (65 → 36), making them harder to [[SDI]] out of and allowing them to connect more reliably.}} | ||
**{{buff|One of dash attack's looping hitboxes is bigger (1u → 3u).}} | **{{buff|One of dash attack's looping hitboxes is bigger (1u → 3u).}} |
edits