Piranha Plant (SSBU)/Up throw: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:PiranhaPlantUThrow.gif|thumb| | [[File:PiranhaPlantUThrow.gif|thumb|300px|Hitbox visualization showing Piranha Plant's up throw.]] | ||
==Overview== | ==Overview== | ||
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Collateral hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 40: | Line 40: | ||
|fkv=0 | |fkv=0 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=3.0% | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None | ||
Line 47: | Line 60: | ||
==Timing== | ==Timing== | ||
During frame 19, the move inflicts 8 frames of [[hitlag]] to both Piranha Plant and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
|1-20 | |1-20 | ||
|- | |- | ||
! | !Collateral hit | ||
|19 | |19 | ||
|- | |- |
Latest revision as of 12:34, August 9, 2022
Overview[edit]
Piranha Plant puts the opponent in its mouth, then bites their rear upward. Piranha Plant's best kill throw, and also doing the highest amount of damage at 12%. The collateral hitbox has no effect on the thrown opponent, only on others. Without rage, it typically kills midweights at ~150%, however with rage, it can kill at ~130%, making it especially strong as a comeback move. Combined with the fact that Piranha Plant's grabs are among the fastest in the game and neutral aerial's multihits are able to confirm into a grab, this makes up throw one of Piranha Plant's most common killing options. At very low percents, while it cannot combo, using Ptooie afterwards can be a way to scout the opponent's escape options, and Ptooie can still end up catching escape options due to its hitbox and throws.
Throw and Hitbox Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 12.0% | Forward | 64 | 67 | 0 | 0.0× | None | |||||||||||||||
Break | 0 | 3.0% | Forward | 40 | 100 | 0 | 0.0× | None |
Timing[edit]
During frame 19, the move inflicts 8 frames of hitlag to both Piranha Plant and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility | 1-20 |
---|---|
Collateral hit | 19 |
Throw Release | 20 |
Interruptible | 50 |
Animation length | 63 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|