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Isabelle (SSBU)/Back aerial: Difference between revisions
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'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | ||
*{{nerf|Slingshot attacks (forward and back aerials) deal less shield damage.}} | *{{nerf|Slingshot attacks (forward and back aerials) deal less shield damage.}} | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 33: | Line 34: | ||
|slvl=M | |slvl=M | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Mid hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 55: | Line 57: | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Late hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 77: | Line 80: | ||
|slvl=S | |slvl=S | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
}} | }} | ||
|} | |} | ||
Line 89: | Line 93: | ||
|13-15 | |13-15 | ||
|- | |- | ||
! | !Mid hit | ||
|16-21 | |16-21 | ||
|- | |- | ||
! | !Late hit | ||
|22-26 | |22-26 | ||
|- | |- | ||
Line 119: | Line 123: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |29 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Interruptible|c=15}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|prop=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|prop=y|interruptible=y}} | ||
==Pellet parameters== | |||
These parameters are shared with Isabelle's {{mvsub|Isabelle|SSBU|forward aerial}}. | |||
{|class="wikitable" | |||
!Lifetime | |||
|14 frames | |||
|- | |||
!Travel speed | |||
|4.8 | |||
|- | |||
!Initial travel angle | |||
|{{rollover|5.73°|0.1 in radians|y}} | |||
|- | |||
!Gravity | |||
|0.1 | |||
|- | |||
!Falling speed | |||
|1 | |||
|- | |||
!Can pierce opponents? | |||
|No | |||
|} | |||
{{MvSubNavIsabelle|g=SSBU}} | {{MvSubNavIsabelle|g=SSBU}} | ||
[[Category:Isabelle (SSBU)]] | [[Category:Isabelle (SSBU)]] | ||
[[Category:Back aerials (SSBU)]] | [[Category:Back aerials (SSBU)]] |
Revision as of 17:29, August 8, 2022
Overview
Update History
- Bug: Created the Slingshot Crash glitch where if Villager or Isabelle Pocket one another's slingshot from a Pocket, the game will crash.
Fixed the Slingshot Crash glitch.
Slingshot attacks (forward and back aerials) deal less shield damage.
Hitboxes
Timing
Attack
Initial autocancel | 1-2 |
---|---|
Clean hit | 13-15 |
Mid hit | 16-21 |
Late hit | 22-26 |
Ending autocancel | 30- |
Interruptible | 36 |
Animation length | 54 |
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Landing lag
Interruptible | 15 |
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Animation length | 29 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Autocancel |
![]() ![]() Prop event |
![]() Interruptible |
Pellet parameters
These parameters are shared with Isabelle's forward aerial.
Lifetime | 14 frames |
---|---|
Travel speed | 4.8 |
Initial travel angle | 5.73° |
Gravity | 0.1 |
Falling speed | 1 |
Can pierce opponents? | No |