Richter (SSBU)/Neutral attack/Hit 2: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 22: | Line 22: | ||
|type=Whip | |type=Whip | ||
|effect=Normal | |effect=Normal | ||
|sfx= | |sfx=Richter Whip | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
Line 42: | Line 42: | ||
|type=Whip | |type=Whip | ||
|effect=Normal | |effect=Normal | ||
|sfx= | |sfx=Richter Whip | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
Line 62: | Line 62: | ||
|type=Whip | |type=Whip | ||
|effect=Normal | |effect=Normal | ||
|sfx= | |sfx=Richter Whip | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
|'''+2''' frames | |'''+2''' frames | ||
|} | |} | ||
==Timing== | ==Timing== | ||
Upon reaching the continuability window, the move transitions into the rapid jab if the button has been pressed and released at least 3 times since the neutral attack's first hit. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !Hitboxes | ||
|3-4 | |3-4 | ||
|- | |- | ||
! | !Continuability window | ||
| | |5-10 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 83: | Line 85: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=25|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=3}} | ||
|- | |||
{{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Continuable|c=6}}{{FrameStrip|t=Blank|c=22}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavRichter|g=SSBU}} | {{MvSubNavRichter|g=SSBU}} | ||
[[Category:Richter (SSBU)]] | [[Category:Richter (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 15:25, August 5, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
Upon reaching the continuability window, the move transitions into the rapid jab if the button has been pressed and released at least 3 times since the neutral attack's first hit.
Hitboxes | 3-4 |
---|---|
Continuability window | 5-10 |
Interruptible | 30 |
Animation length | 32 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|