Shulk (SSBU)/Edge attack: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Shulk's ledge attack. {{competitive expertise}} ==Overview== ==Hitboxes== {{...") |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | |||
*{{buff|Edge attack has more range.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
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|sd=1.0 | |sd=1.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=20 | |ks=20 | ||
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==Timing== | ==Timing== | ||
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility (1st grab) | ||
|1-26 | |1-26 | ||
|- | |||
!Intangibility (2nd grab) | |||
|1-21 | |||
|- | |||
!Intangibility (3rd grab) | |||
|1-13 | |||
|- | |- | ||
!Hitbox | !Hitbox | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=12}} | !Hitbox {{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=12}} | ||
|- | |||
!1st grab {{FrameStrip|t=Intangible|c=26}}{{FrameStrip|t=Vulnerable|c=41}} | |||
|- | |||
!2nd grab {{FrameStrip|t=Intangible|c=21}}{{FrameStrip|t=Vulnerable|c=46}} | |||
|- | |- | ||
{{FrameStrip|t=Intangible|c= | !3rd grab {{FrameStrip|t=Intangible|c=13}}{{FrameStrip|t=Vulnerable|c=54}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
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{{MvSubNavShulk|g=SSBU}} | {{MvSubNavShulk|g=SSBU}} | ||
[[Category:Shulk (SSBU)]] | [[Category:Shulk (SSBU)]] | ||
[[Category: | [[Category:Edge attacks (SSBU)]] |
Latest revision as of 19:24, July 30, 2022
Overview[edit]
Update History[edit]
Edge attack has more range.
Hitboxes[edit]
Timing[edit]
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab.
Intangibility (1st grab) | 1-26 |
---|---|
Intangibility (2nd grab) | 1-21 |
Intangibility (3rd grab) | 1-13 |
Hitbox | 24-26 |
Interruptible | 56 |
Animation length | 67 |
Hitbox | ![]() |
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1st grab | ![]() |
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2nd grab | ![]() |
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3rd grab | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Intangible |
![]() Interruptible |
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