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Robin (SSBU)/Back aerial: Difference between revisions
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===Levin Sword=== | ===Levin Sword=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=15.0% | |damage=15.0% | ||
|angle=361 | |angle=361 | ||
|af=4 | |||
|bk=40 | |bk=40 | ||
|ks=93 | |ks=93 | ||
Line 30: | Line 31: | ||
|damage=15.0% | |damage=15.0% | ||
|angle=361 | |angle=361 | ||
|af=4 | |||
|bk=40 | |bk=40 | ||
|ks=93 | |ks=93 | ||
Line 48: | Line 50: | ||
|damage=15.0% | |damage=15.0% | ||
|angle=361 | |angle=361 | ||
|af=4 | |||
|bk=40 | |bk=40 | ||
|ks=93 | |ks=93 | ||
Line 62: | Line 65: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=5.0% | |damage=5.0% | ||
|angle=65 | |angle=65 | ||
|af=4 | |||
|bk=45 | |bk=45 | ||
|ks=80 | |ks=80 | ||
Line 84: | Line 88: | ||
}} | }} | ||
|} | |} | ||
===Bronze Sword=== | ===Bronze Sword=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 90: | Line 95: | ||
|damage=9.0% | |damage=9.0% | ||
|angle=361 | |angle=361 | ||
|af=4 | |||
|bk=40 | |bk=40 | ||
|ks=93 | |ks=93 | ||
Line 108: | Line 114: | ||
|damage=9.0% | |damage=9.0% | ||
|angle=361 | |angle=361 | ||
|af=4 | |||
|bk=40 | |bk=40 | ||
|ks=93 | |ks=93 | ||
Line 126: | Line 133: | ||
|damage=9.0% | |damage=9.0% | ||
|angle=361 | |angle=361 | ||
|af=4 | |||
|bk=40 | |bk=40 | ||
|ks=93 | |ks=93 | ||
Line 141: | Line 149: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Levin Sword=== | ===Levin Sword=== | ||
If the Levin Sword runs out of durability after the attack, Robin throws it away on frame 28, using X and Y offsets [-8, 14] for its release point. If he lands before then, he throws it after landing lag instead. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Clean hit | !Clean hit | ||
Line 149: | Line 159: | ||
!Late hit | !Late hit | ||
|11-16 | |11-16 | ||
|- | |||
!Levin Sword disposal | |||
|27 | |||
|- | |- | ||
!Ending autocancel | !Ending autocancel | ||
Line 161: | Line 174: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=6|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=10|e=LagPropS}}{{FrameStrip|t=Lag|c=13|s=LagPropE}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |- | ||
{{FrameStrip|t=Blank|c=31}}{{FrameStrip|t=Autocancel|c=18}} | {{FrameStrip|t=Blank|c=31}}{{FrameStrip|t=Autocancel|c=18}} | ||
Line 193: | Line 206: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |18 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c=7}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|prop=y|interruptible=y}} | ||
{{MvSubNavRobin|g=SSBU}} | {{MvSubNavRobin|g=SSBU}} | ||
[[Category:Robin (SSBU)]] | [[Category:Robin (SSBU)]] | ||
[[Category:Back aerials (SSBU)]] | [[Category:Back aerials (SSBU)]] |
Revision as of 10:29, July 30, 2022
Overview
Hitboxes
Levin Sword
Bronze Sword
Timing
Levin Sword
If the Levin Sword runs out of durability after the attack, Robin throws it away on frame 28, using X and Y offsets [-8, 14] for its release point. If he lands before then, he throws it after landing lag instead.
Clean hit | 9-10 |
---|---|
Late hit | 11-16 |
Levin Sword disposal | 27 |
Ending autocancel | 32- |
Interruptible | 40 |
Animation length | 49 |
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Bronze Sword
Hitboxes | 9-10 |
---|---|
Ending autocancel | 32- |
Interruptible | 40 |
Animation length | 49 |
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Landing lag
Interruptible | 12 |
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Animation length | 18 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Autocancel |
![]() ![]() Prop event |
![]() Interruptible |
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