Fox (SSBU)/Back throw: Difference between revisions

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==Throw and Hitbox Data==
==Throw and Hitbox Data==
{{UltimateThrowTableHeader}}
{{UltimateThrowTableHeader}}
{{HitboxTableTitle|Throw|24}}
{{HitboxTableTitle|Throw|42}}
{{UltimateThrowTableRow
{{UltimateThrowTableRow
|id=0
|id=0
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|fkv=0
|fkv=0
|ff=0.0
|ff=0.0
|effect=Normal
|sfx=None
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=60
|ks=100
|fkv=0
|effect=Normal
|effect=Normal
|sfx=None
|sfx=None
Line 27: Line 40:
|}
|}
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Laser|24}}
{{HitboxTableTitle|Lasers|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=2.0%
|damage=2.0%
|angle=361
|angle=361
|af=1
|bk=0
|bk=0
|ks=0
|ks=0
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|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
|absorbable=t
}}
}}
|}
|}
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!Invincibility
!Invincibility
|1-10
|1-10
|-
!Turnaround
|10
|-
|-
!Throw Release
!Throw Release
|10
|10
|-
|-
!Laser
!Lasers
|16, 19, 22
|16-37, 19-40, 22-43
|-
|-
!Interruptible
!Interruptible
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{{FrameStrip|t=Lag|c=9|e=LagThrowS}}{{FrameStrip|t=Lag|c=6|s=LagThrowE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=28|s=LagPropE}}{{FrameStrip|t=Interruptible|c=9}}
{{FrameStrip|t=Lag|c=9|e=LagThrowS}}{{FrameStrip|t=Lag|c=6|s=LagThrowE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=3|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=28|s=LagPropE}}{{FrameStrip|t=Interruptible|c=9}}
|-
|-
{{FrameStrip|t=Invincible|c=10}}{{FrameStrip|t=Vulnerable|c=48}}
{{FrameStrip|t=Blank|c=15}}{{FrameStrip|t=Hitbox|c=22}}{{FrameStrip|t=Blank|c=21}}
|-
{{FrameStrip|t=Blank|c=18}}{{FrameStrip|t=Hitbox|c=22}}{{FrameStrip|t=Blank|c=18}}
|-
{{FrameStrip|t=Blank|c=21}}{{FrameStrip|t=Hitbox|c=22}}{{FrameStrip|t=Blank|c=15}}
|-
{{FrameStrip|t=Invincible|c=9|e=InvincibleStateS}}{{FrameStrip|t=Invincible|c=1|s=InvincibleStateE}}{{FrameStrip|t=Vulnerable|c=48}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|prop=y|throw=y|interruptible=y|vulnerable=y|invincible=y}}
{{FrameIconLegend|lag=y|hitbox=y|prop=y|throw=y|interruptible=y|vulnerable=y|state=y|invincible=y}}


{{MvSubNavFox|g=SSBU}}
{{MvSubNavFox|g=SSBU}}