Squirtle (SSBU)/Down throw: Difference between revisions
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==Timing== | ==Timing== | ||
If used at an edge, the opponent is pushed 3.2 units up and away when thrown, preventing certain characters from getting [[stage spike]]d underneath. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
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|22-29 | |22-29 | ||
|- | |- | ||
!Throw | !Throw release | ||
|30 | |30 | ||
|- | |- |
Revision as of 05:30, July 18, 2022
Squirtle down throw hurtbox and hitbox visualization | ||||
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Overview
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 5.0% | Forward | 45 | 110 | 0 | 0.0× | None |
Timing
If used at an edge, the opponent is pushed 3.2 units up and away when thrown, preventing certain characters from getting stage spiked underneath.
Invincibility | 1-30 |
---|---|
Hitbox | 22-29 |
Throw release | 30 |
Interruptible | 47 |
Animation length | 71 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|