Pit (SSBU)/Neutral attack/Infinite: Difference between revisions
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Line 13: | Line 13: | ||
|damage=0.5% | |damage=0.5% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=8 | |bk=8 | ||
|ks=10 | |ks=10 | ||
Line 36: | Line 37: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks=185 | |ks=185 | ||
Line 57: | Line 59: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks=185 | |ks=185 | ||
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|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=40 | |bk=40 | ||
|ks=185 | |ks=185 |
Latest revision as of 20:19, July 14, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
Loop points | 3-4, 20-21 |
---|---|
Rapid jab | 6, 8, 10, 12, 14, 16, 18, 20 |
Finisher | 4-5 |
Interruptible | 48 |
Animation length | 67 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|