Young Link (SSBU)/Neutral special: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:YoungLinkNSpecialSSBU.png|thumb| | [[File:YoungLinkNSpecialSSBU.png|thumb|350px|Hitbox visualization showing Young Link's neutral special, Fire Arrow.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
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'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | ||
*{{nerf|Fire Arrow has received negative shield damage (0 → -2.5).}} | *{{nerf|Fire Arrow has received negative shield damage (0 → -2.5).}} | ||
==Hitboxes== | ==Hitboxes== | ||
The arrows' true base damage is specified in their parameters, and ranges from 4.5% to 12% based on charge. More specifically, their damage output is equal to <code>4 + 8 * (charge frames / 50)</code>, rounded down. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 13: | Line 15: | ||
|sd=-2.5 | |sd=-2.5 | ||
|angle=78 | |angle=78 | ||
|af=3 | |||
|bk=45 | |bk=45 | ||
|ks=70 | |ks=70 | ||
Line 28: | Line 31: | ||
|slvl=M | |slvl=M | ||
|direct=f | |direct=f | ||
|reflectable=1 | |reflectable=1 | ||
}} | }} | ||
Line 34: | Line 36: | ||
==Timing== | ==Timing== | ||
The move reaches full charge with at least 33 charge frames. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
Line 39: | Line 42: | ||
|- | |- | ||
!Arrow (from release) | !Arrow (from release) | ||
|1-35 | |14-48 (1-35) | ||
|- | |- | ||
!Interruptible (from release) | !Interruptible (from release) | ||
|25 | |38 (25) | ||
|- | |- | ||
!Animation length (from release) | !Animation length (from release) | ||
|35 | |48 (35) | ||
|} | |} | ||
Line 54: | Line 57: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|charge=y|interruptible=y|prop=y}} | {{FrameIconLegend|lag=y|hitbox=y|charge=y|interruptible=y|prop=y}} | ||
===Differences for {{SSBU|Kirby}}'s [[Copy Ability]]=== | |||
*{{nerf|The move has a longer animation (48 frames → 64), increasing the time before Kirby can [[fast fall]], grab ledges, or activate a held [[Assist Trophy]] after it.}} | |||
==Parameters== | |||
===Move=== | |||
The charge time of 50 frames is only used for the arrows to scale in damage and speed; with at least 33 charge frames, the move immediately skips to full charge. | |||
{|class="wikitable" | |||
!Total charge time | |||
|50 frames | |||
|- | |||
!Maximum hold time | |||
|180 frames | |||
|- | |||
!Charging animation speed multiplier | |||
|1.33 | |||
|- | |||
!Firing angle | |||
|4° | |||
|} | |||
===Arrow=== | |||
{|class="wikitable" | |||
!Lifetime | |||
|35 frames | |||
|- | |||
!Uncharged speed | |||
|2.8 | |||
|- | |||
!Fully charged speed | |||
|6.3 | |||
|- | |||
!Uncharged damage | |||
|4.5% | |||
|- | |||
!Fully charged damage | |||
|12% | |||
|- | |||
!Gravity | |||
|0.035 | |||
|- | |||
!Minimum stick angle | |||
|12° | |||
|- | |||
!Lifetime stuck on a surface | |||
|50 frames | |||
|- | |||
!Can pierce opponents? | |||
|No | |||
|} | |||
{{MvSubNavYoungLink|g=SSBU}} | {{MvSubNavYoungLink|g=SSBU}} | ||
[[Category:Young Link (SSBU)]] | [[Category:Young Link (SSBU)]] | ||
[[Category:Neutral special moves (SSBU)]] | [[Category:Neutral special moves (SSBU)]] |
Latest revision as of 00:37, July 11, 2022
Overview[edit]
Update History[edit]
- Fire Arrow has received negative shield damage (0 → -2.5).
Hitboxes[edit]
The arrows' true base damage is specified in their parameters, and ranges from 4.5% to 12% based on charge. More specifically, their damage output is equal to 4 + 8 * (charge frames / 50)
, rounded down.
Timing[edit]
The move reaches full charge with at least 33 charge frames.
Charges between | 13-14 |
---|---|
Arrow (from release) | 14-48 (1-35) |
Interruptible (from release) | 38 (25) |
Animation length (from release) | 48 (35) |
Lag time |
Charge interval |
Hitbox |
Prop event |
Interruptible |
Differences for Kirby's Copy Ability[edit]
- The move has a longer animation (48 frames → 64), increasing the time before Kirby can fast fall, grab ledges, or activate a held Assist Trophy after it.
Parameters[edit]
Move[edit]
The charge time of 50 frames is only used for the arrows to scale in damage and speed; with at least 33 charge frames, the move immediately skips to full charge.
Total charge time | 50 frames |
---|---|
Maximum hold time | 180 frames |
Charging animation speed multiplier | 1.33 |
Firing angle | 4° |
Arrow[edit]
Lifetime | 35 frames |
---|---|
Uncharged speed | 2.8 |
Fully charged speed | 6.3 |
Uncharged damage | 4.5% |
Fully charged damage | 12% |
Gravity | 0.035 |
Minimum stick angle | 12° |
Lifetime stuck on a surface | 50 frames |
Can pierce opponents? | No |
|