Marth (SSBU)/Up tilt: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|12.0.0}}''' | |||
*{{buff|The tipper of up tilt deals 1% more damage (9% → 10%) with no knockback compensation, and the blade hitbox has been moved back slightly (Z: 2 → 0.7).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit (early)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 114: | Line 117: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit (late)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 187: | Line 190: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 199: | Line 202: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos= | |zpos=0.7 | ||
|ff=0.7 | |ff=0.7 | ||
|type=Sword | |type=Sword | ||
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{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage= | |damage=10.0% | ||
|angle=85 | |angle=85 | ||
|bk=52 | |bk=52 | ||
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==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
! | !Clean hit (early, late) | ||
|6, 7-8 | |6, 7-8 | ||
|- | |- | ||
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==Trivia== | ==Trivia== | ||
*Due to a programming oversight, the late hit | *Due to a programming oversight, the late hit plays the tipper sound effect (labeled "Marth Sword" in the scripts) even if it hits with a sourspot. | ||
{{MvSubNavMarth|g=SSBU}} | {{MvSubNavMarth|g=SSBU}} | ||
[[Category:Marth (SSBU)]] | [[Category:Marth (SSBU)]] | ||
[[Category:Up tilts (SSBU)]] | [[Category:Up tilts (SSBU)]] |
Latest revision as of 19:25, June 19, 2022
Overview[edit]
Update History[edit]
- The tipper of up tilt deals 1% more damage (9% → 10%) with no knockback compensation, and the blade hitbox has been moved back slightly (Z: 2 → 0.7).
Hitboxes[edit]
Timing[edit]
Clean hit (early, late) | 6, 7-8 |
---|---|
Late hit | 9-12 |
Interruptible | 34 |
Animation length | 52 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
Trivia[edit]
- Due to a programming oversight, the late hit plays the tipper sound effect (labeled "Marth Sword" in the scripts) even if it hits with a sourspot.
|