Castlevania (universe)/Elements appearing in the Super Smash Bros. series: Difference between revisions
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**{{GameIcon|SSBU}} The dive kick move originates from this game. | **{{GameIcon|SSBU}} The dive kick move originates from this game. | ||
*Spirits: | *Spirits: | ||
**{{GameIcon|SSBU}} The artwork for Maria, Jonathan, Charlotte, Soma, | **{{GameIcon|SSBU}} The artwork for Maria, Jonathan, Charlotte, Soma, Yoko and Julius use artwork from this game. | ||
*Music: | *Music: | ||
**{{GameIcon|SSBU}} "'''Nothing to Lose'''": A remix of Dracula's first phase boss theme from ''Castlevania'', sourced from this game. | **{{GameIcon|SSBU}} "'''Nothing to Lose'''": A remix of Dracula's first phase boss theme from ''Castlevania'', sourced from this game. |
Revision as of 00:06, May 31, 2022
The following content are media from the Castlevania universe that appeared throughout the Super Smash Bros. franchise. The latest game represented in this universe is Castlevania: Grimoire of Souls, released on September 20, 2019.
Games with elements appearing in the Super Smash Bros. series
Castlevania
- Playable characters:
- Simon Belmont debuts in this game as the main playable character.
- Axe, Cross, and Holy Water debut as items that occasionally spawn from whipped candle sticks.
- Simon's right victory pose resembles a condition of when the player grabs a Magic Crystal and holds both the NES controller's A and B buttons at the same time.
- Stage:
- Dracula's Castle first appears in this game
- Stage elements:
- The Creature and Flea Man, Mummy, Medusa, and Death first appear in this game as enemies.
- Boss:
- Dracula first appears in this game as the final boss.
- Items:
- Death's Scythe is first used by Death in this game.
- Spirits:
- Music:
- "Vampire Killer": An arrangement of the first level theme in the game, and a recurring theme in the franchise.
- "Starker / Wicked Child": The second and third level themes in the game.
- "Out of Time": The theme of the Clock Tower stage, the final level of the game.
- "Nothing to Lose": Dracula's first phase boss theme from the game.
- "Black Night": Dracula's second phase boss theme from the game.
- "Victory! Castlevania Series": A remix of the stage clear theme from the game.
Castlevania II: Simon's Quest
- Stage elements:
- Spirits:
- Music:
- "Bloody Tears / Monster Dance": A medley of the themes that play during the day and night in the game. This song was accidentally leaked by Nintendo ahead of its official announcement.
- "Dwelling of Doom": The theme played inside mansions, sourced from the Famicom Disk System version of the game.
Haunted Castle
- Music:
- "Cross Your Heart": A remix of the theme of the first stage of the game, an arcade remake of the original Castlevania.
- "Can't Wait Until Midnight": A remix of Julius Belmont's theme from Castlevania: Aria of Sorrow, which itself is a remix of the final stage theme from the game; it also contains "Heart of Fire" from the original Castlevania.
Castlevania III: Dracula's Curse
- Assist trophy:
- Alucard debuts in this game as a playable character.
- Spirits:
- Trevor C. Belmont and Alucard appear as spirits.
- Music:
- "Beginning": A remix of the theme for the first stage of the game.
- "Aquarius": A remix of the theme that plays in the Sunken City of Poltergeists stage in the game.
- "Mad Forest": Sylpha's theme, sourced from Castlevania Judgment, which itself is a remix of the forest area theme from the game.
Kid Dracula
- Stage elements:
- Kid Dracula appears as a background character in Dracula's Castle in the form of a silhouette on its walls.
- Spirits:
Super Castlevania IV
- Playable characters:
- Music:
- "Simon Belmont Theme": The theme played during the first stage and the final boss, sourced from the game.
- "Simon Belmont Theme (The Arcade)": A remix of the theme played during the first stage and the final boss from the game.
Castlevania Chronicles
- Playable characters:
- Simon's appearance in Ultimate is most prominently based on his appearance in this game's original mode, which is based on the original X68000 release of the game.
Castlevania: Rondo of Blood
- Playable characters:
- Richter Belmont originates from this game, and his appearance in Ultimate is largely based on this appearance.
- Grand Cross debuts in this game.
- Stage elements:
- Boss:
- Spirits:
- Richter, Maria Renard, Dracula (2nd Form) and Shaft appear as spirits
- Music:
- "Divine Bloodlines": A remix of the theme of the first stage from the game. This remix borrows elements from other versions of the theme, such as Castlevania: Portrait of Ruin, Castlevania: Dracula X, "Bloodlines Bequeathed" from Castlevania (N64), and "Blood Relations" from Castlevania: Symphony of the Night. Heard in Richter's character trailer.
- "Slash": The fourth stage's theme from the game.
- "Dance of Illusions": Dracula's theme, which itself is a remix of Dracula's boss theme from the game.
Castlevania: Bloodlines
- Music:
- "Iron-Blue Intention": The fourth stage's theme from the game.
Castlevania: Symphony of the Night
- Playable characters:
- Boss:
- Assist trophy:
- Spirits:
- Music:
- "Dance of Gold": The theme of the Alchemy Laboratory from the game.
- "Lost Painting": The theme of the Reverse Caverns, Anti-Chapel, and Forbidden Library from the game.
- "Dracula's Castle": Alucard's theme, which itself is a remix of the theme of the first area of Dracula's Castle in the game.
- "The Tragic Prince": The Clock Tower theme from the game.
Castlevania (Nintendo 64)
- Spirits:
- Reinhardt Schneider appears as a spirit.
Castlevania: Circle of the Moon
- Spirits:
- Nathan Graves and Hugh Baldwin appear as spirits.
- Music:
- "Awake": The theme of the Catacomb stage from the game.
Castlevania: Harmony of Dissonance
- Spirits:
- Juste Belmont appears as a spirit.
Castlevania: Aria of Sorrow
- Playable characters:
- Uppercut originates from this game.
- Spirits:
- Soma Cruz, Yoko Belnades and Julius Belmont appear as spirits.
- Music:
- "Ruined Castle Gallery": A remix of the Castle Corridor from the game.
- "Can't Wait Until Midnight": A remix of Julius Belmont's theme from Castlevania: Aria of Sorrow, which plays during the battle against him, as well as in the Castle Corridor during Julius Mode. This song is itself is a remix of the final stage theme of the same name from Haunted Castle and "Heart of Fire" from the fifth level of the original Castlevania.
Castlevania: Lament of Innocence
- Spirits:
- Leon Belmont appears as a spirit.
- Music:
- "Lament of Innocence": A remix of Leon Belmont's theme from the game, which plays on the second floor of the Pagoda of the Misty Moon; it also includes "Dracula's Theme" from Super Castlevania IV.
Castlevania: Dawn of Sorrow
- Music:
- "Jet Black Intrusion": The first stage's theme from the game.
- "Crash in the Dark Night": The boss theme from the game.
Castlevania: Curse of Darkness
- Spirits:
- Hector appears as a spirit. Trevor Belmont's artwork is sourced from this game.
Castlevania: Portrait of Ruin
- Spirits
- Jonathan Morris and Charlotte Aulin appear as spirits.
- Music:
- "Ripped Silence": One of many boss themes from the game.
- "Hail from the Past": The theme of Sandy Grave from the game.
- "Jail of Jewel": The theme of the Great Stairway from the game.
Castlevania: The Dracula X Chronicles
Castlevania: Order of Ecclesia
- Spirits:
- Shanoa appears as a spirit.
- Music:
- "Twilight Stigmata": The theme played in the opening movie and in the entrance of Dracula's Castle from the game.
- "Jet Black Wings": A theme played in certain parts of Dracula's Castle in the game.
Castlevania: The Arcade
- Music:
- "Black Night": A remix of Dracula's second phase boss theme from Castlevania, sourced from this game.
- "Simon Belmont Theme (The Arcade)": A remix of the theme played during the first stage and the final boss from Super Castlevania IV, sourced from this game. Two arrangements from this game have been ported over.
Castlevania Judgment
- Music:
- "Vampire Killer": Simon's theme, sourced from this game, which itself is a remix of the first stage theme from the original Castlevania. Heard in Simon's character trailer.
- "Mad Forest": Sylpha's theme, sourced from this game, which itself is a remix of the forest area theme from Castlevania III: Dracula's Curse.
- "Dance of Illusions": Dracula's theme, sourced from this game, which itself is a remix of Dracula's boss theme from Castlevaia: Rondo of Blood.
- "Dracula's Castle": Alucard's theme, sourced from this game, which itself is a remix of the theme of the first area of Dracula's Castle in Castlevania: Symphony of the Night.
Castlevania: Lords of Shadow
- Playable characters:
- Spirits:
- Gabriel Belmont appears as a spirit.
Castlevania: Harmony of Despair
- Playable characters:
- Spirits:
- Music:
- "Nothing to Lose": A remix of Dracula's first phase boss theme from Castlevania, sourced from this game.
- "Can't Wait Until Midnight": A remix of Julius Belmont's theme from Castlevania: Aria of Sorrow, which itself is a remix of the final stage theme from Haunted Castle; it also contains "Heart of Fire" from the original Castlevania. Sourced from this game.
- "Slash": A remix of the theme of stage 4 from Castlevania: Rondo of Blood, sourced from this game.
- "The Tragic Prince": A remix of the Clock Tower theme from Castlevania: Symphony of the Night, sourced from this game.
- "Ruined Castle Gallery": A remix of the Castle Corridor from Castlevania: Aria of Shadow, sourced from this game.
- "Crash in the Dark Night": A remix of a boss theme from Castlevania: Dawn of Sorrow, sourced from this game.
- "Ripped Silence": A remix of a boss theme from Castlevania: Portrait of Ruin, sourced from this game.
- "Twilight Stigmata": A remix of the theme played in the opening movie and in the entrance of Dracula's Castle from Castlevania: Order of Ecclesia, sourced from this game.
- "Jet Black Wings": A remix theme played in certain parts of Dracula's Castle in Castlevania: Order of Ecclesia, sourced from this game.
- "Go! Getsu Fuma": A remix of a theme from Getsu Fuma Den, sourced from this game.
Castlevania: Grimoire of Souls
Castlevania universe | |
---|---|
Fighters | Simon (SSBU) · Richter (SSBU) |
Assist Trophy | Alucard |
Boss | Dracula |
Stage | Dracula's Castle |
Item | Death's Scythe |
Other | Dracula's Castle |
Spirits | Spirits |
Music | Ultimate |