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Captain Falcon (SSBU)/Edge attack: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Captain Falcon's ledge attack. {{competitive expertise}} ==Overview=...") |
(→Timing) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:CaptainFalconLedgeAttackSSBU.gif|thumb| | [[File:CaptainFalconLedgeAttackSSBU.gif|thumb|350px|Hitbox visualization showing Captain Falcon's ledge attack.]] | ||
==Overview== | ==Overview== | ||
Pulls himself up from the ledge and kicks with his right leg. Useful when using against opponents near the ledge. The move deals 10% when connected. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 10: | Line 11: | ||
|sd=1.0 | |sd=1.0 | ||
|angle=45 | |angle=45 | ||
|af=3 | |||
|bk=90 | |bk=90 | ||
|ks=20 | |ks=20 | ||
Line 29: | Line 31: | ||
==Timing== | ==Timing== | ||
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility (1st grab) | ||
|1-24 | |1-24 | ||
|- | |||
!Intangibility (2nd grab) | |||
|1-19 | |||
|- | |||
!Intangibility (3rd grab) | |||
|1-12 | |||
|- | |- | ||
!Hitbox | !Hitbox | ||
Line 45: | Line 54: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=21}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=2}} | !Hitboxes {{FrameStrip|t=Lag|c=21}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=31}}{{FrameStrip|t=Interruptible|c=2}} | ||
|- | |||
!1st grab {{FrameStrip|t=Intangible|c=24}}{{FrameStrip|t=Vulnerable|c=33}} | |||
|- | |||
!2nd grab {{FrameStrip|t=Intangible|c=19}}{{FrameStrip|t=Vulnerable|c=38}} | |||
|- | |- | ||
{{FrameStrip|t=Intangible|c= | !3rd grab {{FrameStrip|t=Intangible|c=12}}{{FrameStrip|t=Vulnerable|c=45}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 54: | Line 67: | ||
{{MvSubNavCaptainFalcon|g=SSBU}} | {{MvSubNavCaptainFalcon|g=SSBU}} | ||
[[Category:Captain Falcon (SSBU)]] | [[Category:Captain Falcon (SSBU)]] | ||
[[Category: | [[Category:Edge attacks (SSBU)]] |
Latest revision as of 10:25, May 26, 2022
Overview[edit]
Pulls himself up from the ledge and kicks with his right leg. Useful when using against opponents near the ledge. The move deals 10% when connected.
Hitboxes[edit]
Timing[edit]
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab.
Intangibility (1st grab) | 1-24 |
---|---|
Intangibility (2nd grab) | 1-19 |
Intangibility (3rd grab) | 1-12 |
Hitbox | 22-24 |
Interruptible | 56 |
Animation length | 57 |
Hitboxes | ![]() |
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1st grab | ![]() |
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2nd grab | ![]() |
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3rd grab | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Intangible |
![]() Interruptible |
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