Wario (SSB4)/Up aerial: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:WarioUpAir.gif|thumb|270px|Hitbox visualization showing Wario's up aerial.]] | |||
==Overview== | |||
Wario claps above him. It possesses the highest damage out of all of his aerials, at 13%, and functions as a combo and juggling tool. It has very low knockback at early percents, being able to combo into up tilts, other aerials or waft when landing with the move. It is also used for the footstool lock combo. The move also possesses a fairly large hitbox, being disjointed due to the lack of a hurtbox on the hands. The move also has low kill power, being able to kill usually at around 150%. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 27: | Line 28: | ||
|} | |} | ||
==Timing== | |||
===Attack=== | |||
{|class="wikitable" | |||
!Initial autocancel | |||
|1-3 | |||
|- | |||
!Hitbox | |||
|8-9 | |||
|- | |||
!Ending autocancel | |||
|37- | |||
|- | |||
!Interruptible | |||
|47 | |||
|- | |||
!Animation length | |||
|54 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=37}}{{FrameStrip|t=Interruptible|c=8}} | |||
|- | |||
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=33}}{{FrameStrip|t=Autocancel|c=18}} | |||
{{FrameStripEnd}} | |||
===[[Landing lag]]=== | |||
{|class="wikitable" | |||
!Animation length | |||
|12 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=12}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | |||
{{MvSubNavWario|g=SSB4}} | {{MvSubNavWario|g=SSB4}} | ||
[[Category:Wario (SSB4)]] | |||
[[Category:Up aerials (SSB4)]] |
Latest revision as of 00:07, April 13, 2022
Overview[edit]
Wario claps above him. It possesses the highest damage out of all of his aerials, at 13%, and functions as a combo and juggling tool. It has very low knockback at early percents, being able to combo into up tilts, other aerials or waft when landing with the move. It is also used for the footstool lock combo. The move also possesses a fairly large hitbox, being disjointed due to the lack of a hurtbox on the hands. The move also has low kill power, being able to kill usually at around 150%.
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 13% | 0 | 30 | 78 | 0 | 7.3 | 0 | 0.0 | 16.0 | 0.0 | 1.0x | 1.0x | 0% | Kick |
Timing[edit]
Attack[edit]
Initial autocancel | 1-3 |
---|---|
Hitbox | 8-9 |
Ending autocancel | 37- |
Interruptible | 47 |
Animation length | 54 |
Landing lag[edit]
Animation length | 12 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
|