Wario (SSB4)/Forward throw
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Overview[edit]
Wario rams the opponent with his posterior while striking a pose. Deals the most damage and highest knockback of his throws, being the second strongest forward throw in the game (behind Bowser). Also Wario's only throw to be weight dependent and to lack a hitbox.
Throw data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12% | Forwards | 60 | 65 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 18.13 | 18.67 | 18.76 | 18.94 | 19.12 | 19.21 | 19.3 | 19.39 | 19.57 | 19.66 | 20.01 | 20.1 | 20.19 | 20.37 | 20.46 | 20.55 | 20.64 | 20.73 | 20.82 | 20.91 | 21 | 21.18 | 21.27 | 21.36 | 21.54 | 21.63 | 21.72 | 22.17 | 22.43 | 22.7 | 22.97 | 23.69 |
Interruptible | 47.25 | 48.71 | 48.95 | 49.43 | 49.92 | 50.16 | 50.4 | 50.64 | 51.13 | 51.37 | 52.34 | 52.58 | 52.82 | 53.31 | 53.55 | 53.79 | 54.03 | 54.27 | 54.52 | 54.76 | 55 | 55.48 | 55.73 | 55.97 | 56.45 | 56.69 | 56.94 | 58.15 | 58.87 | 59.6 | 60.33 | 62.26 |
Animation length | 50.68 | 52.24 | 52.5 | 53.02 | 53.54 | 53.8 | 54.06 | 54.32 | 54.84 | 55.1 | 56.14 | 56.4 | 56.66 | 57.18 | 57.44 | 57.7 | 57.96 | 58.22 | 58.48 | 58.74 | 59 | 59.52 | 59.78 | 60.04 | 60.56 | 60.82 | 61.08 | 62.38 | 63.16 | 63.94 | 64.72 | 66.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
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