Super Smash Bros. 4

R.O.B. (SSB4)/Forward smash: Difference between revisions

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(New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== ===Angled up=== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=15% |angle=41 |...)
 
m (Text replacement - "== ([^=])" to "== $1")
 
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{|class="wikitable" style="float:right; margin:4pt;"
!colspan=2|R.O.B. forward smash hitbox visualization
|-
!↗
|[[File:ROBFSmashUp.gif|270px]]
|-
!→
|[[File:ROBFSmash.gif|270px]]
|-
!↘
|[[File:ROBFSmashDown.gif|270px]]
|}
==Overview==
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


==Hitboxes==
==Hitboxes==


===Angled up===
===Angled up===
 
{{SSB4HitboxTableHeader|stretch=y}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=15%
|damage={{ChargedSmashDmgSSB4|15}}
|angle=41
|angle=41
|bk=32
|bk=32
Line 21: Line 33:
|ypos=11.7
|ypos=11.7
|zpos=11.3
|zpos=11.3
|ystretch=10.8
|zstretch=8.0
|effect=Electric
|effect=Electric
|type=Energy
|type=Energy
Line 33: Line 47:
|id=1
|id=1
|part=0
|part=0
|damage=11.5%
|damage={{ChargedSmashDmgSSB4|11.5}}
|angle=41
|angle=41
|bk=32
|bk=32
Line 42: Line 56:
|xpos=0.0
|xpos=0.0
|ypos=14.9
|ypos=14.9
|zpos=21.200001
|zpos=21.2
|ystretch=10.55
|zstretch=7.0
|effect=Electric
|effect=Electric
|type=Energy
|type=Energy
Line 55: Line 71:
|id=2
|id=2
|part=0
|part=0
|damage=6%
|damage={{ChargedSmashDmgSSB4|6}}
|angle=41
|angle=41
|bk=32
|bk=32
Line 63: Line 79:
|bn=0
|bn=0
|xpos=0.0
|xpos=0.0
|ypos=18.799999
|ypos=18.8
|zpos=33.0
|zpos=33.0
|ystretch=10.3
|zstretch=6.0
|clang=f
|clang=f
|rebound=f
|rebound=f
Line 79: Line 97:


===Angled forward===
===Angled forward===
 
{{SSB4HitboxTableHeader|stretch=y}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=15%
|damage={{ChargedSmashDmgSSB4|15}}
|angle=41
|angle=41
|bk=32
|bk=32
Line 94: Line 111:
|ypos=10.3
|ypos=10.3
|zpos=12.0
|zpos=12.0
|ystretch=10.3
|zstretch=8.0
|effect=Electric
|effect=Electric
|type=Energy
|type=Energy
Line 106: Line 125:
|id=1
|id=1
|part=0
|part=0
|damage=11.5%
|damage={{ChargedSmashDmgSSB4|11.5}}
|angle=41
|angle=41
|bk=32
|bk=32
Line 116: Line 135:
|ypos=10.3
|ypos=10.3
|zpos=22.0
|zpos=22.0
|ystretch=10.3
|zstretch=7.0
|effect=Electric
|effect=Electric
|type=Energy
|type=Energy
Line 128: Line 149:
|id=2
|id=2
|part=0
|part=0
|damage=6%
|damage={{ChargedSmashDmgSSB4|6}}
|angle=41
|angle=41
|bk=32
|bk=32
Line 138: Line 159:
|ypos=10.3
|ypos=10.3
|zpos=34.0
|zpos=34.0
|ystretch=10.3
|zstretch=6.0
|clang=f
|clang=f
|rebound=f
|rebound=f
Line 152: Line 175:


===Angled down===
===Angled down===
 
{{SSB4HitboxTableHeader|stretch=y}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=15%
|damage={{ChargedSmashDmgSSB4|15}}
|angle=41
|angle=41
|bk=32
|bk=32
Line 167: Line 189:
|ypos=8.9
|ypos=8.9
|zpos=11.3
|zpos=11.3
|ystretch=9.8
|zstretch=8.0
|effect=Electric
|effect=Electric
|type=Energy
|type=Energy
Line 179: Line 203:
|id=1
|id=1
|part=0
|part=0
|damage=11.5%
|damage={{ChargedSmashDmgSSB4|11.5}}
|angle=41
|angle=41
|bk=32
|bk=32
Line 188: Line 212:
|xpos=0.0
|xpos=0.0
|ypos=5.7
|ypos=5.7
|zpos=21.200001
|zpos=21.2
|ystretch=10.0
|zstretch=7.0
|effect=Electric
|effect=Electric
|type=Energy
|type=Energy
Line 201: Line 227:
|id=2
|id=2
|part=0
|part=0
|damage=6%
|damage={{ChargedSmashDmgSSB4|6}}
|angle=41
|angle=41
|bk=32
|bk=32
Line 211: Line 237:
|ypos=1.8
|ypos=1.8
|zpos=33.0
|zpos=33.0
|ystretch=10.3
|zstretch=6.0
|clang=f
|clang=f
|rebound=f
|rebound=f
Line 224: Line 252:
|}
|}


==Timing==
{|class="wikitable"
!Charges between
|9-10
|-
!Hitboxes
|16-17
|-
!Animation length
|54
|-
!Interruptible
|55
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=9|e=LagChargeS}}{{FrameStrip|t=Lag|c=6|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=37}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|charge=y|hitbox=y}}
{{MvSubNavROB|g=SSB4}}
{{MvSubNavROB|g=SSB4}}
[[Category:R.O.B. (SSB4)]]
[[Category:R.O.B. (SSB4)]]
[[Category:Forward smashes (SSB4)]]
[[Category:Forward smashes (SSB4)]]

Latest revision as of 23:31, April 12, 2022

R.O.B. forward smash hitbox visualization
ROBFSmashUp.gif
ROBFSmash.gif
ROBFSmashDown.gif

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

Angled up[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 15% 0 AngleIcon41.png 32 100 0 5.3 0 0.0 11.7 11.3 1.0x 0.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Energy (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsIndirect.png 0.0 10.8 8.0
1 0 11.5% 0 AngleIcon41.png 32 100 0 4.0 0 0.0 14.9 21.2 1.0x 0.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Energy (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsIndirect.png 0.0 10.55 7.0
2 0 6% 0 AngleIcon41.png 32 100 0 2.8 0 0.0 18.8 33.0 1.0x 0.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Energy (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsIndirect.png 0.0 10.3 6.0

Angled forward[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 15% 0 AngleIcon41.png 32 100 0 5.3 0 0.0 10.3 12.0 1.0x 0.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Energy (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsIndirect.png 0.0 10.3 8.0
1 0 11.5% 0 AngleIcon41.png 32 100 0 4.0 0 0.0 10.3 22.0 1.0x 0.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Energy (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsIndirect.png 0.0 10.3 7.0
2 0 6% 0 AngleIcon41.png 32 100 0 2.8 0 0.0 10.3 34.0 1.0x 0.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Energy (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsIndirect.png 0.0 10.3 6.0

Angled down[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 15% 0 AngleIcon41.png 32 100 0 5.3 0 0.0 8.9 11.3 1.0x 0.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Energy (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsIndirect.png 0.0 9.8 8.0
1 0 11.5% 0 AngleIcon41.png 32 100 0 4.0 0 0.0 5.7 21.2 1.0x 0.5x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Energy (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsIndirect.png 0.0 10.0 7.0
2 0 6% 0 AngleIcon41.png 32 100 0 2.8 0 0.0 1.8 33.0 1.0x 0.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Energy (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsIndirect.png 0.0 10.3 6.0

Timing[edit]

Charges between 9-10
Hitboxes 16-17
Animation length 54
Interruptible 55
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
ChargeCharge
Charge interval
Hitbox
Hitbox