Luigi (SSB4)/Side special/Custom 2: Difference between revisions
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(Created page with "{{ArticleIcons|ssb4=y}} {{disambig2|the hitbox visualization in ''Super Smash Bros. 4''|the move itself|Quick Missile}} {{competitive expertise}} File:LuigiQuickMissile....") |
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==Hitboxes== | ==Hitboxes== | ||
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{{HitboxTableTitle|Missile|42}} | {{HitboxTableTitle|Missile|42}} |
Latest revision as of 23:23, April 12, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
Missile[edit]
This data starts from release. Start up animation is 17 frames. The interruptibility is when the move ends when airborne. The ending lag on the ground depends on the height before landing.
Intangibility (misfire only) | 1-5 |
---|---|
Hitboxes | 5-43 |
Interruptible | 83 |
Animation length | 87 |
Luigi | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Misfire only |
Landing Lag[edit]
Animation length | 69 |
---|
Wall stick[edit]
Animation length | 109 |
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Lag time |
Charge interval |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
|