Diddy Kong (SSB4)/Forward aerial: Difference between revisions
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==Update history== | ==Update history== | ||
'''{{GameIcon|ssb4}} [[1.0.6]]''' | '''{{GameIcon|ssb4}} [[1.0.6]]''' | ||
*{{nerf|Damage (12% (clean)/10% (late) → 10%/8%).}} | *{{nerf|Damage (12% (clean)/10% (late) → 10%/8%).}} |
Latest revision as of 23:18, April 12, 2022
Overview[edit]
Diddy Kong plunges both feet forward. It deals 10% damage sweet spoted and 8% if it hits late. It is one of his most effective options due to its range, speed and power. It has a generous auto-cancel window that makes it safe on shield if spaced properly.
Update history[edit]
- Damage (12% (clean)/10% (late) → 10%/8%).
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-2 |
---|---|
Clean hit | 6-9 |
Late hit | 10-16 |
Ending autocancel | 26- |
Interruptible | 47 |
Animation length | 54 |
Landing lag[edit]
Animation length | 26 |
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Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
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