Dark Pit (SSB4)/Up smash: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1|42}} | {{HitboxTableTitle|Hit 1|42}} | ||
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{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}} | ||
{{MvSubNavDarkPit|g=SSB4}} | {{MvSubNavDarkPit|g=SSB4}} | ||
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[[Category:Up smashes (SSB4)]] | [[Category:Up smashes (SSB4)]] | ||
[[Category:Slash attacks (SSB4)]] | [[Category:Slash attacks (SSB4)]] | ||
Latest revision as of 20:19, April 12, 2022
Overview[edit]
A leaping triple slash. Quick startup and high cooldown. Has low horizontal range despite the visuals; unable to hit behind Dark Pit and only able to drag point-blank opponents into the attack. Can be used after down throw at lower percents as a read.
Hitboxes[edit]
Timing[edit]
Charges between | 1-2 |
---|---|
Hit 1, Clean | 6 |
Hit 1, Late | 7 |
Hit 2 | 10 |
Hit 3 | 18 |
Interruptible | 52 |
Animation length | 69 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
|