Falco (SSB4)/Down tilt: Difference between revisions
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[[File:FalcoDTilt.gif|thumb|270px|Hitbox visualization showing Falco's down tilt.]] | |||
==Overview== | |||
Falco performs a tail sweep across the ground. It has deceptively disjointed range, and has 3 hitboxes that get progressively weaker the farther the opponent is. It is a versatile tool, with the fast disjoint being able to combo into other moves, such as neutral, up or forward aerials, and can kill at reasonable percentages. As Falco has a relatively fast [[walk]] animation, down tilt is commonly used out of it as an approach. The damage is also good for a down tilt, dealing 9% at weakest and 12% at strongest, which further increases its usefulness. The main drawback however is that it only hits low, causing it to be beaten out by aerial approaches and the like. | |||
Overall, a very good move for Falco, as it deals good damage, is fast and disjointed, can kill and also combo opponents into his good aerials. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
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}} | }} | ||
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==Timing== | |||
{|class="wikitable" | |||
!Hitbox | |||
|7-9 | |||
|- | |||
!Interruptible | |||
|28 | |||
|- | |||
!Animation length | |||
|49 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=22}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavFalco|g=SSB4}} | {{MvSubNavFalco|g=SSB4}} | ||
[[Category:Falco (SSB4)]] | [[Category:Falco (SSB4)]] | ||
[[Category:Down tilts (SSB4)]] | [[Category:Down tilts (SSB4)]] |
Latest revision as of 20:18, April 12, 2022
Overview[edit]
Falco performs a tail sweep across the ground. It has deceptively disjointed range, and has 3 hitboxes that get progressively weaker the farther the opponent is. It is a versatile tool, with the fast disjoint being able to combo into other moves, such as neutral, up or forward aerials, and can kill at reasonable percentages. As Falco has a relatively fast walk animation, down tilt is commonly used out of it as an approach. The damage is also good for a down tilt, dealing 9% at weakest and 12% at strongest, which further increases its usefulness. The main drawback however is that it only hits low, causing it to be beaten out by aerial approaches and the like.
Overall, a very good move for Falco, as it deals good damage, is fast and disjointed, can kill and also combo opponents into his good aerials.
Hitboxes[edit]
Timing[edit]
Hitbox | 7-9 |
---|---|
Interruptible | 28 |
Animation length | 49 |
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![]() Lag time |
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![]() Interruptible |
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