Captain Falcon (SSB)/Neutral aerial: Difference between revisions
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m (Text replacement - "== ([^=])" to "== $1") |
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==Hitboxes== | ==Hitboxes== | ||
{{SSB64HitboxTableHeader}} | {{SSB64HitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit|42}} | {{HitboxTableTitle|Clean hit|42}} | ||
Line 116: | Line 115: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|Normal {{FrameStrip|t=Lag|c= | |Normal {{FrameStrip|t=Lag|c=22}} | ||
|- | |- | ||
|L-cancelled {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Blank|c= | |L-cancelled {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Blank|c=18}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}} | ||
==Similar moves== | ==Similar moves== |
Latest revision as of 20:12, April 12, 2022
Overview[edit]
Captain Falcon does a standard sex kick. It deals 16% damage if hit clean, but only 13% if hit late. It is rather powerful when it first comes out, and is a decent KO move, particularly on floaty characters. It is also a decent defensive option due to being able to cover options from the opponent in many situations, and being able to setup other moves such as a grab or an up smash if Falcon lands during the move. The move is mostly used as a combo finisher, particularly against floaty characters after a chain of forward aerials.
Hitboxes[edit]
Timing[edit]
Attack[edit]
Initial autocancel | 1-3 |
---|---|
Clean hit | 4-7 |
Late hit | 8-27 |
Ending autocancel | 28- |
Animation length | 49 |
Landing lag[edit]
Animation length | 22 |
---|---|
L-cancelled animation length | 4 |
Normal | ||||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Similar moves[edit]
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