Template:SSB4 to SSBU changelist/Mii Swordfighter: Difference between revisions

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**{{change|Reversal Slash's graphic is now an S-shaped swirl, instead of a C-shaped slash.}}
**{{change|Reversal Slash's graphic is now an S-shaped swirl, instead of a C-shaped slash.}}
**{{nerf|Reversal Slash's damaging hitbox has more startup lag (frame 12 → 16). Its reflecting hitbox stays the same (frame 5).}}
**{{nerf|Reversal Slash's damaging hitbox has more startup lag (frame 12 → 16). Its reflecting hitbox stays the same (frame 5).}}
**{{buff|Reflected projectiles deal increased damage (1.5× → 1.8×), travel faster (1x → 1.5x) and last longer (duration multiplier 0.75x → 1).}}
**{{buff|Reflected projectiles deal increased damage (1.5× → 1.8×), travel faster (1x → 1.5x) and last longer (duration multiplier 0.75x → 1x).}}
**{{nerf|The reflection hitbox is smaller (9u → 7u), and further forward (z offset: 2 → 11). While this increases the reflection range in front of Swordfighter, it also prevents it from reflecting projectiles from behind, and reduces its vertical range.}}
**{{nerf|The reflection hitbox is smaller (9u → 7u), and further forward (z offset: 2 → 11). While this increases the reflection range in front of Swordfighter, it also prevents it from reflecting projectiles from behind, and reduces its vertical range.}}
**{{change|Similarly to [[Cape]] and [[Super Sheet]], the move always forces opponents to show their backside while they are using their moves, regardless of whether their animations are mirrored or not.}}
**{{change|Similarly to [[Cape]] and [[Super Sheet]], the move always forces opponents to show their backside while they are using their moves, regardless of whether their animations are mirrored or not.}}