Incineroar (SSBU)/Back throw: Difference between revisions
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=14.0% | |damage=14.0% | ||
|angle=32 | |angle=32 | ||
|af=4 | |||
|bk=60 | |bk=60 | ||
|ks=80 | |ks=80 |
Revision as of 17:57, January 24, 2022
Incineroar back throw hurtbox and hitbox visualization | ||||
---|---|---|---|---|
Overview
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 0.0% | Forward | 57 | 340 | 0 | 0.0× | None |
Timing
Invincibility | 1-30 |
---|---|
Hitbox | 28 |
Throw Release | 30 |
Interruptible | 52 |
Animation length | 81 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|