King Dedede (SSBU)/Edge attack: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:KingDededeEdgeAttackSSBU.gif|thumb| | [[File:KingDededeEdgeAttackSSBU.gif|thumb|350px|Hitbox visualization showing King Dedede's ledge attack.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
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|sd=1.0 | |sd=1.0 | ||
|angle=45 | |angle=45 | ||
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|bk=90 | |bk=90 | ||
|ks=20 | |ks=20 |
Revision as of 22:09, January 23, 2022
Overview
Hitboxes
Timing
Every time King Dedede regrabs the ledge without touching the ground or being hit, the intangibility is reduced. It is portrayed below from a fresh ledge grab.
Intangibility | 1-26 |
---|---|
Hitbox | 24-26 |
Interruptible | 56 |
Animation length | 54 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Intangible |
![]() Interruptible |
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