Squirtle (SSBU)/Up throw: Difference between revisions
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 |
Revision as of 02:54, January 23, 2022
Squirtle up throw hurtbox and hitbox visualization | ||||
---|---|---|---|---|
Overview
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 5.0% | Forward | 80 | 65 | 0 | 0.0× | None |
Timing
Invincibility | 1-17 |
---|---|
Hitbox | 16 |
Throw Release | 17 |
Interruptible | 38 |
Animation length | 56 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|