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Gligar2007 (talk | contribs) m (→Notes) |
(→Difficulty Levels: Removed claims that don't appear to be true) |
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*Enemy health goes up, sometimes considerably with bulky enemies like Greaps. | *Enemy health goes up, sometimes considerably with bulky enemies like Greaps. | ||
*Enemies move and attack faster; especially noticeable with the vulnerability period of large enemies and bosses. | *Enemies move and attack faster; especially noticeable with the vulnerability period of large enemies and bosses. | ||
*Enemies and obstacles do more damage and have more KO power. | *Enemies and obstacles do more damage and have more KO power. | ||
*Enemies AI generally get smarter (such as attacking more often, or [[Bytan]]s duplicating nonstop). | *Enemies AI generally get smarter (such as attacking more often, or [[Bytan]]s duplicating nonstop). | ||
*More (and sometimes deadlier) enemies appear during locked battles. | *More (and sometimes deadlier) enemies appear during locked battles. | ||
*Less favorable items appear, although an increased number of stronger healing items appear when enemies are defeated. | *Less favorable items appear, although an increased number of stronger healing items appear when enemies are defeated. | ||
*[[Stock Ball]]s may get rarer (or, in the case of Very Hard and Intense, not exist, being replaced by recovery items instead). | *[[Stock Ball]]s may get rarer (or, in the case of Very Hard and Intense, not exist, being replaced by recovery items instead). | ||
*Certain features travel faster, giving the player less reaction time. | *Certain features travel faster, giving the player less reaction time. | ||
**Auto-scrolling areas scroll faster. | **Auto-scrolling areas scroll faster. | ||
**Moving walls, floors, and ceilings move faster, making characters more easily [[KO|crushed]]. | **Moving walls, floors, and ceilings move faster, making characters more easily [[KO|crushed]]. | ||
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**The effects of temporary switches are shorter. | **The effects of temporary switches are shorter. | ||
*Wind speeds increase (including the wind from a [[Borboras]]), sometimes to nonsensical levels. | *Wind speeds increase (including the wind from a [[Borboras]]), sometimes to nonsensical levels. | ||
*More, higher quality, and rarer stickers appear. | *More, higher quality, and rarer stickers appear. | ||
*More collectibles (CDs, trophies, stickers) appear. | *More collectibles (CDs, trophies, stickers) appear. |