Luigi (SSB4)/Forward smash: Difference between revisions
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{{ | {{ArticleIcons|ssb4=y}} | ||
{ | {|class="wikitable" style="float:right; margin:4pt;" | ||
!colspan=2|Luigi forward smash hitbox visualization | |||
|- | |||
!↗ | |||
|[[File:LuigiFSmashUp.gif|270px]] | |||
|- | |||
!→ | |||
|[[File:LuigiFSmash.gif|270px]] | |||
|- | |||
!↘ | |||
|[[File:LuigiFSmashDown.gif|270px]] | |||
|} | |||
==Overview== | |||
A knifehand thrust. It's a very fast [[smash attack]], coming out at frame 12. It's very powerful as well, able to KO just below 120% reliably. With its decently low endlag (FAF 42), it becomes somewhat safe on whiff if it the opponent isn't close enough to punish it. The up angled version can also create a DI trap thanks to it's more vertical trajectory | |||
==Update history== | ==Update history== | ||
'''{{GameIcon| | '''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.1''' | ||
*{{buff|Damage ( | *{{buff|Damage (14% → 15%).}} | ||
*{{change| | *{{change|Non-angled version's launch angle (55° → 53°).}} | ||
==Hitboxes== | ==Hitboxes== | ||
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{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
|5 | |4-5 | ||
|- | |- | ||
!Hitboxes | !Hitboxes | ||
|12-13 | |12-13 | ||
|- | |- | ||
! | !Animation length | ||
| | |41 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=28}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 09:36, October 26, 2021
Luigi forward smash hitbox visualization | |
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↗ | |
→ | |
↘ |
Overview[edit]
A knifehand thrust. It's a very fast smash attack, coming out at frame 12. It's very powerful as well, able to KO just below 120% reliably. With its decently low endlag (FAF 42), it becomes somewhat safe on whiff if it the opponent isn't close enough to punish it. The up angled version can also create a DI trap thanks to it's more vertical trajectory
Update history[edit]
1.0.4/ 1.0.1
- Damage (14% → 15%).
- Non-angled version's launch angle (55° → 53°).
Hitboxes[edit]
Timing[edit]
Charges between | 4-5 |
---|---|
Hitboxes | 12-13 |
Animation length | 41 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|