Super Smash Bros. Brawl

Scope Primid: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Undid edit by 87.17.22.74: Best I got was 41% on Intense and that was nowhere near OHKO, let alone on Easy)
Tag: Undo
Line 11: Line 11:
A '''Scope Primid''' ({{ja|バズーカプリム|Bazūka Purimu}}, ''Bazooka Prim'') is a type of [[Primid]] that appears in [[The Subspace Emissary]] story mode of ''[[Super Smash Bros. Brawl]]'', that carries a weapon similar to a bigger, primitive-looking [[Super Scope]], hence its name.
A '''Scope Primid''' ({{ja|バズーカプリム|Bazūka Purimu}}, ''Bazooka Prim'') is a type of [[Primid]] that appears in [[The Subspace Emissary]] story mode of ''[[Super Smash Bros. Brawl]]'', that carries a weapon similar to a bigger, primitive-looking [[Super Scope]], hence its name.


Scope Primids attack with two different kinds of scope attacks. One attack involves the Scope Primid quickly shooting three, small uncharged [[projectile]]s that deal low [[damage]] with barely any [[knockback]]. The other attack involves the Scope Primid taking some time to charge their weapon and then fire a single, large projectile that deals high damage and strong vertical knockback that is capable of [[KO]]ing at high percentages. In some situations they can even concentrate all the energies in a single attack with OHKO power in every [[Difficulty]]. Both attacks can be reflected and absorbed. Scope Primids generally appear away from the player, while keeping their distance, to fire upon the player from afar. Scope Primids lack any sort of melee attack, but are capable of firing both horizontally and vertically.
Scope Primids attack with two different kinds of scope attacks. One attack involves the Scope Primid quickly shooting three, small uncharged [[projectile]]s that deal low [[damage]] with barely any [[knockback]]. The other attack involves the Scope Primid taking some time to charge their weapon and then fire a single, large projectile that deals high damage and strong vertical knockback that is capable of [[KO]]ing at high percentages. Both attacks can be reflected and absorbed. Scope Primids generally appear away from the player, while keeping their distance, to fire upon the player from afar. Scope Primids lack any sort of melee attack, but are capable of firing both horizontally and vertically.


Scope Primids pose their largest threat when they are in groups involving fast or strong close-range enemies, such as [[Sword Primid]] and [[Greap]]s. In such a situation, the player will often be distracted by the melee-attacking enemies, making it difficult to focus on and avoid the projectiles fired by the Scope Primids. In groups consisting of themselves or when solo, they pose a minor threat, as their projectiles are slow-moving, the charge shot has slow start-up lag, and Scope Primids themselves have low health, often falling to two blows, or a single strong attack. At lower difficulties, the Scope Primids are very unreactive and fiddle about with the gun rather than attacking, and rarely use the charge shot. On higher difficulties, their perceptiveness enhances and they can attack from a longer range.
Scope Primids pose their largest threat when they are in groups involving fast or strong close-range enemies, such as [[Sword Primid]] and [[Greap]]s. In such a situation, the player will often be distracted by the melee-attacking enemies, making it difficult to focus on and avoid the projectiles fired by the Scope Primids. In groups consisting of themselves or when solo, they pose a minor threat, as their projectiles are slow-moving, the charge shot has slow start-up lag, and Scope Primids themselves have low health, often falling to two blows, or a single strong attack. At lower difficulties, the Scope Primids are very unreactive and fiddle about with the gun rather than attacking, and rarely use the charge shot. On higher difficulties, their perceptiveness enhances and they can attack from a longer range.

Revision as of 22:43, October 25, 2021

Scope Primid
ScopePrimid.JPG
SubspaceSymbol.svg

Pit looking at a Scope Primid from below.

Universe Super Smash Bros.
Level(s) appears in The Battlefield Fortress
The Path to the Ruins
The Wilds I
The Wilds II
Research Facility II
Outside the Ancient Ruins
Battleship Halberd Interior
Battleship Halberd Exterior
Subspace Bomb Factory II
Subspace II
The Great Maze
Point worth 500

A Scope Primid (バズーカプリム, Bazooka Prim) is a type of Primid that appears in The Subspace Emissary story mode of Super Smash Bros. Brawl, that carries a weapon similar to a bigger, primitive-looking Super Scope, hence its name.

Scope Primids attack with two different kinds of scope attacks. One attack involves the Scope Primid quickly shooting three, small uncharged projectiles that deal low damage with barely any knockback. The other attack involves the Scope Primid taking some time to charge their weapon and then fire a single, large projectile that deals high damage and strong vertical knockback that is capable of KOing at high percentages. Both attacks can be reflected and absorbed. Scope Primids generally appear away from the player, while keeping their distance, to fire upon the player from afar. Scope Primids lack any sort of melee attack, but are capable of firing both horizontally and vertically.

Scope Primids pose their largest threat when they are in groups involving fast or strong close-range enemies, such as Sword Primid and Greaps. In such a situation, the player will often be distracted by the melee-attacking enemies, making it difficult to focus on and avoid the projectiles fired by the Scope Primids. In groups consisting of themselves or when solo, they pose a minor threat, as their projectiles are slow-moving, the charge shot has slow start-up lag, and Scope Primids themselves have low health, often falling to two blows, or a single strong attack. At lower difficulties, the Scope Primids are very unreactive and fiddle about with the gun rather than attacking, and rarely use the charge shot. On higher difficulties, their perceptiveness enhances and they can attack from a longer range.

Damage taken

  Normal Slash Electric Freezing Flame Grass (effect) Water (effect) Darkness Aura (effect) Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.3 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×0.75

Trophy description

The Scope Primid trophy in Brawl.

A bazooka-wielding Primid. A Scope Primid uses weak, three-shot attacks and powerful, single-shot surge cannons. Due to its ability to also fire at targets above its position, you can't play it safe when a Scope Primid is down below you. Probably because of the weight of its weapon, it won't use its bazooka for direct strikes.

Wii: Super Smash Bros. Brawl

Gallery


Names in other languages

Language Name Meaning
Japan Japanese バズーカプリム, Bazooka Prim Bazooka Primid
UK English Scope Primid
France French Primide Bazooka Bazooka Primid
Germany German Wummen-Primide Gun Primid
Spain Spanish Prímido bazuca Bazooka Primid
Italy Italian Primizooka Bazooka Primid

Trivia

  • When a Scope Primid is on a slope, despite the gun's barrel pointing in the direction of the slope, the projectiles still travel only directly horizontally and vertically.