Template:SSB4 to SSBU changelist/Fox: Difference between revisions

no edit summary
Tag: Mobile edit
No edit summary
Line 22: Line 22:
*{{change|Fox [[falling speed|falls]] slightly faster (2.05 → 2.1), which allows him to land more safely, but makes him easier to combo.}}
*{{change|Fox [[falling speed|falls]] slightly faster (2.05 → 2.1), which allows him to land more safely, but makes him easier to combo.}}
**{{buff|His fast-falling speed is faster as well (3.28 → 3.36).}}
**{{buff|His fast-falling speed is faster as well (3.28 → 3.36).}}
*{{nerf|Fox's [[gravity]] is much higher (0.19 → 0.23), being as high as in ''Melee''. While this makes his [[jump]]s faster and allows him to land more safely, it worsens his already poor endurance at higher percentages by a lot, particularly when coupled with his lower weight, and it also makes him much more susceptible to combos at lower percentages. It also reduces the height of his jumps.}}
*{{nerf|Fox's [[gravity]] is much higher (0.19 → 0.23), being as high as in ''Melee''. While this makes his [[jump]]s faster and allows him to land more safely, it worsens his already poor endurance at higher percentages by a lot, particularly when coupled with his lower weight, and it also makes him much more susceptible to combos at lower percentages. It also shortens his air time, and makes his recovery more linear.}}
*{{buff|Fox's [[traction]] is higher (0.06 → 0.115).}}
*{{buff|Fox's [[traction]] is higher (0.06 → 0.115).}}
*{{nerf|The removal of un-[[tech]]able [[reeling]] on the ground hinders Fox more than the rest of the returning veterans, as his [[up smash]] KO setups from his [[forward tilt]], [[neutral aerial]] and [[down aerial]] at high percentages can always be teched.}}
*{{nerf|The removal of un-[[tech]]able [[reeling]] on the ground hinders Fox more than the rest of the returning veterans, as his [[up smash]] KO setups from his [[forward tilt]], [[neutral aerial]] and [[down aerial]] at high percentages can always be teched.}}
Line 79: Line 79:
*[[Neutral aerial]]:
*[[Neutral aerial]]:
**{{buff|Neutral aerial has less ending lag (FAF 42 → 39).}}
**{{buff|Neutral aerial has less ending lag (FAF 42 → 39).}}
**{{nerf|The hitbox on Fox's non-kicking leg has been removed, slightly reducing the move's range below Fox.}}
**{{nerf|Its hitboxes have a shorter duration (frames 4-25 → 4-23).}}
**{{nerf|Its hitboxes have a shorter duration (frames 4-25 → 4-23).}}
*[[Forward aerial]]:
*[[Forward aerial]]:
Line 112: Line 113:
**{{nerf|It has less startup (frame 2 → 1) and ending lag (FAF 10 → 6), but deals considerably more hitlag (4 frames → 11), increasing its effective duration.}}
**{{nerf|It has less startup (frame 2 → 1) and ending lag (FAF 10 → 6), but deals considerably more hitlag (4 frames → 11), increasing its effective duration.}}
**{{buff|Pummel has an extended hitbox (Z offset: 6.5-9.5), improving its ability to hit bystanders.}}
**{{buff|Pummel has an extended hitbox (Z offset: 6.5-9.5), improving its ability to hit bystanders.}}
*[[Back throw]]:
**{{nerf|Forward throw releases opponents 1 frame earlier, but with the same FAF, increasing its ending lag.}}
**{{nerf|Back throw launches opponents at a higher angle (45° → 56°), worsening its ability to set up edgeguards.}}
**{{nerf|Back throw launches opponents at a higher angle (45° → 56°), worsening its ability to set up edgeguards.}}
*[[Down throw]]:
*[[Down throw]]: