75m: Difference between revisions

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→‎Stage overview: Ultimate references the arcade game
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(→‎Stage overview: Ultimate references the arcade game)
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While not much has changed in the stage when ported to {{forwiiu}}, the platforms on the right have been changed into regular platforms instead of walk-offs. This makes the platform where Donkey Kong appears the only walk-off on the stage. In addition, several platforms have been changed allowing players to pass through them from above, allowing more mobility in the stage. A platform connected with a ladder can not be passed through however, with the exception of the unclimbable ladders next to Donkey Kong; the elevators can not be passed through from above as well. Furthermore, while Donkey Kong is in the foreground, only one to two jacks at a time will bounce in as opposed to four, reducing the number of active hazards. Donkey Kong still pauses occasionally for a good time before resuming his throwing.
While not much has changed in the stage when ported to {{forwiiu}}, the platforms on the right have been changed into regular platforms instead of walk-offs. This makes the platform where Donkey Kong appears the only walk-off on the stage. In addition, several platforms have been changed allowing players to pass through them from above, allowing more mobility in the stage. A platform connected with a ladder can not be passed through however, with the exception of the unclimbable ladders next to Donkey Kong; the elevators can not be passed through from above as well. Furthermore, while Donkey Kong is in the foreground, only one to two jacks at a time will bounce in as opposed to four, reducing the number of active hazards. Donkey Kong still pauses occasionally for a good time before resuming his throwing.


In ''Ultimate'', the camera on 75m will always stay zoomed out (except for events that override the normal camera, such as assist trophies and Final Smashes), and moves laterally only slightly.
In ''Ultimate'', the camera on 75m will always stay zoomed out (except for events that override the normal camera, such as assist trophies and Final Smashes), and moves laterally only slightly. Also, the design and sound effects have been changed to match its appearance in the original arcade game rather than the NES port.


===Ω forms and Battlefield form===
===Ω forms and Battlefield form===
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