Devil Blaster: Difference between revisions
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==Overview== | ==Overview== | ||
Kazuya turns into Devil Kazuya for a brief moment, as he fires a small beam from his forehead in front of himself. The damage vary depending on how far the opponent is, having a piercing effect and covers a long distance. During the move, the player can aim up or down, which has him fire diagonally up or diagonally down, causing a very small shockwave on the ground. If used in the air, he will simply fire diagonally downwards. | Kazuya turns into [[Devil Kazuya]] for a brief moment, as he fires a small beam from his forehead in front of himself. The damage vary depending on how far the opponent is, having a piercing effect and covers a long distance. During the move, the player can aim up or down, which has him fire diagonally up or diagonally down, causing a very small shockwave on the ground. If used in the air, he will simply fire diagonally downwards. | ||
==Instructional quote== | ==Instructional quote== |
Revision as of 15:04, June 30, 2021
Devil Blaster | |
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User | Kazuya |
Universe | Tekken |
Devil Blaster (デビルブラスター, Devil Blaster) is Kazuya's neutral special move.
Overview
Kazuya turns into Devil Kazuya for a brief moment, as he fires a small beam from his forehead in front of himself. The damage vary depending on how far the opponent is, having a piercing effect and covers a long distance. During the move, the player can aim up or down, which has him fire diagonally up or diagonally down, causing a very small shockwave on the ground. If used in the air, he will simply fire diagonally downwards.
Instructional quote
Move List | On the ground, unleash a powerful beam forward. In the air, the beam will angle downward. It has a long range that can hit up to three fighters. |
Origin
Devil Blaster (also called Inferno or Laser Beam) is an unblockable move introduced in Tekken 2 as Devil Kazuya's signature move. It is also performed by two characters, Devil Jin and Angel.
In its debut game, the attack takes out the opponent's health at 50%, making it very powerful. The only way to dodge it by crouching, leaving him opened to be attacked. Its command input is 1+2 (Triangle and Square buttons on the Playstation controller). He also has an air variant called Air Inferno, using the 3+4 (X and Circle buttons) input, which is referenced in Super Smah Bros. Ultimate. Later games has the attack nerfed. In Tekken 7, he uses it as his final attack in his Rage Art.