[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Dark Pit (SSB4)/Forward throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
SuperSqank (talk | contribs) m (→Throw) |
||
(5 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:DarkPitThrowForward.gif|thumb|270px|Hitbox visualization showing Dark Pit's forward throw.]] | |||
== | ==Overview== | ||
Dark Pit slashes the opponent away. Dark Pit's strongest kill throw, capable of killing at the ledge at ~120%. The low endlag can also allow fast-fallers to get combo'd into dash attack off a missed tech, as the angle of the throw is also somewhat low. Otherwise, at mid-percents, the throw is simply used for positioning or getting opponents offstage for an edgeguard or ledgetrap situation. | |||
==Throw and Hitbox Data== | |||
===Hitbox=== | |||
{{SSB4HitboxTableHeader|special=y}} | |||
{{SSB4SpecialHitboxTableRow | |||
=== | |||
{{SSB4HitboxTableHeader}} | |||
{{ | |||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
|damage=6% | |damage=6% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=10 | |bk=10 | ||
|ks=100 | |ks=100 | ||
Line 29: | Line 23: | ||
|ypos=12.0 | |ypos=12.0 | ||
|zpos=9.0 | |zpos=9.0 | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
|type= | |effect=Slash | ||
|type=Sacred | |||
|sdi=1.0 | |sdi=1.0 | ||
|trip=0 | |trip=0 | ||
Line 40: | Line 34: | ||
|} | |} | ||
===Throw=== | |||
{{SSB4ThrowTableHeader}} | |||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|type=Throwing | |||
|damage=4% | |||
|angle=45 | |||
|af=3 | |||
|bk=50 | |||
|ks=150 | |||
|fkv=0 | |||
|bn=0 | |||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|type=Throwing | |||
|damage=3% | |||
|angle=361 | |||
|af=3 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Invincibility | |||
|1-18 | |||
|- | |||
!Hitbox | |||
|12-13 | |||
|- | |||
!Throw Release | |||
|14 | |||
|- | |||
!Interruptible | |||
|28 | |||
|- | |||
!Animation length | |||
|34 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=14|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=16}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavDarkPit|g=SSB4}} | {{MvSubNavDarkPit|g=SSB4}} | ||
[[Category:Dark Pit (SSB4)]] | [[Category:Dark Pit (SSB4)]] | ||
[[Category:Forward throws (SSB4)]] | [[Category:Forward throws (SSB4)]] |
Latest revision as of 02:33, June 20, 2021
Overview[edit]
Dark Pit slashes the opponent away. Dark Pit's strongest kill throw, capable of killing at the ledge at ~120%. The low endlag can also allow fast-fallers to get combo'd into dash attack off a missed tech, as the angle of the throw is also somewhat low. Otherwise, at mid-percents, the throw is simply used for positioning or getting opponents offstage for an edgeguard or ledgetrap situation.
Throw and Hitbox Data[edit]
Hitbox[edit]
Throw[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 4% | Forwards | 50 | 150 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
Invincibility | 1-18 |
---|---|
Hitbox | 12-13 |
Throw Release | 14 |
Interruptible | 28 |
Animation length | 34 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|