Samus (SSBM)/Down throw: Difference between revisions
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SuperSqank (talk | contribs) m (→Overview) |
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==Overview== | ==Overview== | ||
{{Competitive expertise}} | |||
==Throw data== | ==Throw data== | ||
{{MeleeThrowTableHeader}} | {{MeleeThrowTableHeader}} | ||
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|damage=6% | |damage=6% | ||
|angle=80 | |angle=80 | ||
|bk= | |bk=80 | ||
|ks=20 | |ks=20 | ||
|fkv=0 | |fkv=0 | ||
Line 36: | Line 38: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=20|e=LagThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}} | |rowspan=2|'''Min (Pichu)''' {{FrameStrip|t=Lag|c=11|e=LagThrowS}}{{FrameStrip|t=Lag|c=12|s=LagThrowE}}{{FrameStrip|t=Blank|c=26}} | ||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=15}}{{FrameStrip|t=Blank|c=26}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=20|e=LagThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}{{FrameStrip|t=Blank|c=8}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=33}}{{FrameStrip|t=Blank|c=8}} | |||
|- | |||
|rowspan=2|'''Max (Bowser, PAL)''' {{FrameStrip|t=Lag|c=24|e=LagThrowS}}{{FrameStrip|t=Lag|c=25|s=LagThrowE}} | |||
|- | |- | ||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c= | {{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=41}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 05:29, April 20, 2021
Overview[edit]
Throw data[edit]
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 6% | 80 | 20 | 0 | ||
Release | 3% | 40 | 100 | 0 |
Timing[edit]
The speed of this throw depends on the opponent's weight.
NTSC | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PAL | ||||||||||||||||||||||
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
Throw | 11.55 | 12.6 | 14.7 | 15.33 | 15.54 | 15.75 | 16.8 | 17.85 | 18.27 | 18.48 | 18.9 | 19.74 | 20.58 | 21 | 21.84 | 22.68 | 22.89 | 23.1 | 23.31 | 23.94 | 24.57 | 24.78 |
Animation length | 22.55 | 24.6 | 28.7 | 29.93 | 30.34 | 30.75 | 32.8 | 34.85 | 35.67 | 36.08 | 36.9 | 38.54 | 40.18 | 41 | 42.64 | 44.28 | 44.69 | 45.1 | 45.51 | 46.74 | 47.97 | 48.38 |
Min (Pichu) | |||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | |||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser, PAL) | |||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |