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Super Smash Bros.

Jigglypuff (SSB)/Neutral special: Difference between revisions

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(Created page with "{{ArticleIcons|ssb=y}} {{disambig2|the hitbox visualization in ''Super Smash Bros.''|the move itself|Pound}} File:Pound SSB.png|thumb|160px|Jigglypuff performing its neu...")
 
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{{ArticleIcons|ssb=y}}
{{ArticleIcons|ssb=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros.]]''|the move itself|Pound}} [[File:Pound SSB.png|thumb|160px|Jigglypuff performing its neutral special, Pound.]]
{{disambig2|the hitbox visualization in ''[[Super Smash Bros.]]''|the move itself|Pound}}
[[File:JigglypuffNSpecialSSB.gif|thumb|300px|Hitbox visualization of Jigglypuff's neutral special, [[Pound]].]]


==Overview==
==Overview==

Latest revision as of 14:35, April 15, 2021

This article is about the hitbox visualization in Super Smash Bros.. For the move itself, see Pound.
Hitbox visualization of Jigglypuff's neutral special, Pound.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 13% 20 AngleIcon120.png 20 75 0 155 top -50 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Paper
1 0 13% 20 AngleIcon120.png 20 75 0 155 top 70 0 0 HitboxTableIcon(Clang).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Paper

Timing[edit]

Hitboxes 12-27
Animation length 54
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible

Trivia[edit]

Kirby's version of Pound has a unique property where if Kirby goes off a ledge while using it, he will gain a lot of horizontal momentum.