Captain Falcon (SSBU)/Neutral special: Difference between revisions
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{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Falcon Punch}} | {{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Falcon Punch}} | ||
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==Overview== | ==Overview== | ||
Captain Falcon performs his signature move: Falcon Punch. It | Captain Falcon performs his signature move: '''Falcon Punch'''. It is slow on startup, but a great damaging reward to opponents. It [[KO]]s at mid to low percentages due to its high [[damage]] output and [[knockback]]. However, it is easily [[shield]]ed against at. And it does not enough shield damage to break a full shield, albeit it does more shieldstun. This move is usually the least helpful special moves for him and more risky to connect. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 15:42, March 15, 2021
Captain Falcon neutral special hitbox visualizations. | ||||
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Grounded | Aerial | |||
Grounded reversed | Aerial Reversed | |||
Overview
Captain Falcon performs his signature move: Falcon Punch. It is slow on startup, but a great damaging reward to opponents. It KOs at mid to low percentages due to its high damage output and knockback. However, it is easily shielded against at. And it does not enough shield damage to break a full shield, albeit it does more shieldstun. This move is usually the least helpful special moves for him and more risky to connect.
Hitboxes
Timing
Regular
Hitbox | 53-57 |
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Interruptible | 104 |
Animation length (grounded) | 115 |
Animation length (aerial) | 124 |
Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial |
Reversed
Turnaround | 15 |
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Hitbox | 62-66 |
Interruptible | 118 |
Animation length (grounded) | 138 |
Animation length (aerial) | 133 |
Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aerial |
Lag time |
Hitbox |
State change |
Interruptible |
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