User:Collaterale15/Spyro the Dragon (SSBU): Difference between revisions
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! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | Spyro<small><br>in ''[[Super Smash Bros. Ultimate]]''</small> | ! colspan="2" style="font-size:110%; text-align:center; background-color:#EEE; color:#000;" | [[File:Spyrostock.png|30px|right]]Spyro<small><br>in ''[[Super Smash Bros. Ultimate]]''</small> | ||
|- | |- | ||
{{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:Spyro the Dragon (Reignited Trilogy).png| | {{!}}colspan="2" style="text-align:center;background-color:#FFF;"{{!}}[[File:Spyro the Dragon (Reignited Trilogy).png|200px|Spyro]]<br><br>[[File:SpyroSymbol.png|75px]] | ||
{{!}}- | {{!}}- | ||
{{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]''' | {{!}}width="45%" style="background-color:#EEE; color:#000;" {{!}}'''[[Universe]]''' | ||
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{{!}}- | {{!}}- | ||
{{!}} style="background-color:#EEE; color:#000;" {{!}}'''Availability''' | {{!}} style="background-color:#EEE; color:#000;" {{!}}'''Availability''' | ||
{{!}} | {{!}}Downloadable | ||
{{!}}- | {{!}}- | ||
{{!}} style="background-color:#EEE; color:#000;" {{!}}'''Final Smash''' | {{!}} style="background-color:#EEE; color:#000;" {{!}}'''Final Smash''' | ||
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|} | |} | ||
:{{cquote| | :{{cquote|Spyro flares the competition!|cite=Introduction tagline}} | ||
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==Attributes== | ==Attributes== | ||
As a middle-smallweight fighter, Spyro is a little faster on his attacks, which he can rack up alot of damage on his combos. He is one the fighters with a third mid-air jump. While he is smaller than Charizard, he runs much faster than him, somewhere between Mewtwo and Greninja. | As a middle-smallweight fighter, Spyro is a little faster on his attacks, which he can rack up alot of damage on his combos. He is one the fighters with a third mid-air jump. While he is smaller than Charizard, he runs much faster than him, somewhere between Mewtwo and Greninja. | ||
==Moveset== | ==Moveset== | ||
*If Spyro gets hit, Sparx will change color, which was reflected in Ultimate, as getting damage leaves less knockback and more defense. He will start at yellow, then blue, then green, and in the last hit he dissapears, reducing Spyro's defense and raises knockback hit by the opponent. The only way to get him back is by using his Down Taunt, which is explained down below. | *If Spyro gets hit, Sparx will change color, which was reflected in Ultimate, as getting damage leaves less knockback and more defense. He will start at yellow, then blue, then green, and in the last hit he dissapears, reducing Spyro's defense and raises knockback hit by the opponent. The only way to get him back is by using his Down Taunt, which is explained down below. Additionally, Sparx can automatically attract items when Spyro is close to it, much like in the games. | ||
*Spyro can crawl. | *Spyro can crawl. | ||
*If Spyro is shielding himself, he can reflect an enemy projectile back at them, much like Wing Shield from Spyro: Enter the Dragonfly. | *If Spyro is shielding himself, he can reflect an enemy projectile back at them, much like Wing Shield ability from ''Spyro: Enter the Dragonfly''. | ||
=== [[Ground attack]]s === | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !width="120"|Attack | ||
!width="center"|Description | |||
!width="10"|Damage | |||
|- | |||
|[[Standard attack]] | |||
|Spyro does a tail jab, which is a very fast jab attack, while Sparx shoots a long range projectile at the enemy, which deals no knockback like Fox's [[Blaster]]. Sparx will be absent after getting hit three times. Spyro's move resembles his A and Right button Tail Stab attack from Shadow Legacy. Sparx's attack is based on the move he uses during his stages in Spyro: Year of the Dragon. | |||
|align="center"|2% (tail), 1.3% (Sparx’s projectile) | |||
|- | |||
|[[Forward tilt]] | |||
|Jabs the enemy with his horns. Resembles his X button Horn Slide attack from Shadow Legacy. | |||
|align="center"|7.2% | |||
|- | |- | ||
|[[Up tilt]] | |||
|Jabs upwards with his horns. | |||
|align="center"| 7.2% | |||
|- | |- | ||
|[[Down tilt]] | |||
| | |Slides along the floor with his horns. Resembles his hold X button Horn Slide attack from ''Spyro: Shadow Legacy''. | ||
|align="center"| 8% | |||
|- | |- | ||
|[[Dash attack]] | |||
| | | Slams the opponent with his horns. | ||
|align="center"| 11% | |||
|- | |- | ||
|[[Forward smash]] | |||
| | |Smashes the opponent with his wings. While not powerful, it has a very strong horizontal knockback. | ||
|align="center"| {{ChargedSmashDmgSSBU|16.4}} | |||
|- | |- | ||
|[[Up smash]] | |||
| || | |Performs a front flip kick, similar to Ridley's, but quicker. | ||
|align="center"| {{ChargedSmashDmgSSBU|14.9}} | |||
|- | |- | ||
| [[Down smash]] | |||
| || {{ChargedSmashDmgSSBU| | |Spins around horizontally with his tail. Resembles his tap A button Tail Swipe attack from Shadow Legacy. | ||
|align="center"| {{ChargedSmashDmgSSBU|15.2}} | |||
|} | |||
=== [[Aerial attack]]s === | |||
{|class="wikitable" | |||
!width="120"|Attack | |||
!width="center"|Description | |||
!width="10"|Damage | |||
|- | |||
| [[Neutral aerial]] | |||
|Spins vertically once, attacking anyone with his tail. | |||
|align="center"| 11.3% (tip), 7% (tail) | |||
|- | |||
| [[Forward aerial]] | |||
|Slashes the enemy with his right claw. | |||
|align="center"| 8% | |||
|- | |||
| [[Back aerial]] | |||
|Turns around his head to attack the enemy with a headbutt. | |||
|align="center"| 11% (early), 8.3% (late) | |||
|- | |||
| [[Up aerial]] | |||
|Does a overhead tail stab. | |||
|align="center"| 9% | |||
|- | |||
| [[Down aerial]] | |||
|Stabs down with his left claw. Has spike properties. | |||
|align="center"| 8% | |||
|} | |||
=== [[Grab]] and [[throw]]s === | |||
{|class="wikitable" | |||
!width="120"|Attack | |||
!width="center"|Description | |||
!width="10"|Damage | |||
|- | |- | ||
| Grab | |||
| | |Reaches out his both claws. The range is short. | ||
|align="center"| - | |||
|- | |- | ||
| [[Pummel]] | |||
| | |Jabs the opponent with his horns. Very fast. | ||
|align="center"| 1.4% | |||
|- | |- | ||
| [[Forward throw]] | |||
| || 10% | |Throws the enemy forward. | ||
|align="center"| 10% | |||
|- | |- | ||
| [[Back throw]] | |||
| | |Flips the enemy over him with his horn. Resembles his X and Up button Horn Toss attack from Shadow Legacy. | ||
|align="center"| 10% | |||
|- | |- | ||
| [[Up throw]] | |||
| || | |Throws the opponent upward, then smashes them with his wings. | ||
|align="center"| 111% | |||
|- | |- | ||
| [[Down throw]] | |||
| | |Breathes fire to the enemy’s face, similar to Charizard's. | ||
|align="center"| 2% (hits 1 to 4) | |||
|} | |||
=== Other attacks === | |||
{|class="wikitable" | |||
!width="120"|Attack | |||
!width="center"|Description | |||
!Damage | |||
|- | |- | ||
| Floor attack | |||
| | |Gets up as he performs a tail sweep, similar to his Down Smash. | ||
|align="center"| 10% | |||
|- | |- | ||
| Edge attack | |||
| || | |Performs a swinging tail attack after he gets up. | ||
|align="center"| 9% | |||
|} | |||
=== [[Special move]]s === | |||
{|class="wikitable" | |||
!width="100"|Special move | |||
!width="100"|Name | |||
!width="center"|Description | |||
!width="10"|Damage | |||
|- | |- | ||
|[[Standard special move]] | |||
| | | |Fire Breath | ||
| His signature move. Spyro breaths a stream of fire from his mouth with short range. Deals fire damage. While the range is short, it is very strong with some knockback. It deals minimal damage to Metal fighters, but more to heavyweights. | |||
|align="center"| 10% (normal), 2% (metal), 20% (heavyweight) | |||
|- | |- | ||
|[[Side special move]] | |||
| | | |Head Charge | ||
| Holding the B button will make Spyro stomp on the ground, building up speed. Letting it go will make him run with his horns to attack the opponent. Gains super armor, but he won’t stop running until he hits something, stops for 4 seconds, or just cancel it by pressing B again. It also deals huge damage against Metal characters, but less against heavyweights like Bowser. When using in the air, he will slow his fall. | |||
|align="center"| 14% (normal), 21% (metal), 4% (heavyweight) | |||
|- | |- | ||
|[[Up special move]] | |||
| | | |Flight Loop | ||
|Spyro jumps in the air, does a loop, and starts to glide forward. The move deals no damage, but it has higher distance than Meta Knight’s Shuttle Loop, and can be cancelled by pressing B again, which makes him hover like in the games. During the initial move, Spyro gains invincibility frames, allowing him to dodge enemy attacks easily. | |||
|align="center"| - | |||
|- | |- | ||
|[[Down special move]] | |||
| || | |Headbash | ||
| Spyro performs a forward somersault and crashes down with his horns, dealing huge damage and meteor smash any enemy below him, he can also instantly destroy crates and large items, be careful about bomb-releated items thou. If used on the ground, he will do a big leap before using it. | |||
|align="center"| 17% (ground), 14% (air) | |||
|- | |- | ||
|[[Final Smash]] | |||
| | |Superflame | ||
| A purple dressed fairy will arrive and kisses Spyro to the nose, turning his body pink, then he charges up his fire from his mouth, makes a huge jump and shoots a gigantic fireball that makes a big explosion similar to a Smart Bomb if it came into contact with a wall or the enemy. After the move is performed, Spyro returns to normal. | |||
|align="center"| 45% | |||
|} | |||
=== Misc. === | |||
{|class="wikitable" | |||
!width="100"|Misc. | |||
!colspan="3" width="center"|Description | |||
|- | |- | ||
|align="center"|[[On-screen appearance]] | |||
| | | |colspan="3"|Flies in from a portal, then does a short loop before landing. | ||
|- | |- | ||
|rowspan="3" align="center"|[[Taunt]]s | |||
| || | |align="center"|Standard | ||
|Sparx will hover in any direction while buzzing, with Spyro chuckle. If Sparx’s gone, he will go to a menacing pose while looking. | |||
|- | |- | ||
|align="center"|Side | |||
| | |Performs a backflip, then strikes a pose before saying “Don’t mess with a dragon like me!” The pose is the same as he does in the promotional art of Spyro: Reignited Trilogy. | ||
|- | |- | ||
|align="center"|Down/Up | |||
| | |A butterfly will appear and Sparx chases after it until he eats. This is the only way to regain Sparx, but recovers once. There’s a rare chance that a blue butterfly will appear that fully restores Sparx’s health back to 3. | ||
|- | |- | ||
|align="center"|[[Victory theme]] | |||
| | |colspan="3"|A short remixed portion of the Main Theme, inspired by the Reignited Trilogy composition | ||
|- | |- | ||
|align="center"|Victory Standard | |||
| | |colspan="3"|Spins around happily with Sparx before striking their pose. | ||
|- | |- | ||
|align="center"|Victory Side | |||
| | |colspan="3"|A sheep is seen eating grass, then Spyro breaths fire on his back and says “Piece of cake.” | ||
|- | |- | ||
|align="center"|Victory Up/Down | |||
| | |colspan="3"|Spyro exclaims “Come on Sparx, let’s go home!” and flies away, with Sparx waving the camera before leaving. | ||
|} | |} | ||
=== | =={{SSBU|Classic Mode}}: Reigniting Smash== | ||
Spyro's Classic Mode route references the various bosses found throughtout the series, with all of the stages being in Ω form. Only a few items are disabled. | |||
=== | {|class="wikitable" style="text-align:center" | ||
!Round!!Opponent!!Stage!!Music!!Notes | |||
|- | |||
|1||{{Head|Sonic|g=SSBU|s=20px|cl=Green}} (x2) {{SSBU|Sonic}}, then {{Head|KingDedede|g=SSBU|s=20px|cl=Green}} {{SSBU|King Dedede}}||[[Arena Ferox]]||''Gnasty Gnorc''|| The battle is a reference to the Gnasty Gnorc realm from the first game, which has both Sonics representing the green Thieves and King Dedede representing Gnasty Gnorc himself. | |||
|- | |||
|2||{{Head|Charizard|g=SSBU|s=20px|cl=Blue}} {{SSBU|Charizard}}||[[Gerudo Valley]]||''Clash with Crush!''||The battle is a reference to Crush's Dungeon realm from ''Spyro 2: Ripto's Rage'', with the chosen stage being based on the original Playstation version. | |||
|- | |||
|3|| {{CharHead|Ivysaur|SSBU|s=20px|cl=Green}} {{SSBU|Ivysaur}}||[[Coliseum]]||''Gulp's Overlook''||The battle is a reference to Gulp's Overlook realm from the same game. Ivysaur will hold a [[Nintendo Scope]], a reference to Gulp's dual blasters on his back. | |||
|- | |||
|4||{{Head|Robin|g=SSBU|s=20px|cl=Red}} {{SSBU|Robin}}, then {{Head|Robin|g=SSBU|s=20px|cl=Red}} Robin||[[Norfair]]||''Ripto's Arena''||References the final battle against Ripto in ''Spyro: Enter the Dragonfly''. | |||
|- | |||
|5|| {{Head|KingKRool|g=SSBU|s=20px|cl=Blue}} {{SSBU|King K. Rool}}||[[Brinstar]]||''Sorceress' Lair''||The battle is a reference to Sorceress' Lair realm from ''Spyro: Year of the Dragon''. {{SSBU|Diddy Kong}} appears as a CPU ally, referencing Agent 9. | |||
|- | |||
|6|| Giant {{Head|Mario|g=SSBU|s=20px}} {{SSBU|Mario}}||[[Summit]]||''Battle with Red''||A reference to the first fight against Red in his Chamber in ''Spyro: A Hero's Tail'''s Icy Wilderness | |||
|- | |||
|colspan="5"|[[Bonus Stage]] | |||
|- | |||
|Final||[[Rathalos]]||?||''Battle in the Earth's Core''||Reference to the final battle against Malefor in The ''Legend of Spyro: Dawn of the Dragon''. A Black Spyro will appear as a CPU ally, referencing Cynder. | |||
|} | |||
[[Credits]] roll after completing Classic Mode. Completing it as Spyro has "Gnasty's Loot" accompany the credits. | |||
{{clr}} | |||
== | ==Alternate costumes== | ||
{|class="wikitable" | |||
|- | |||
|Purple | |||
|Based on his updated appearance from the ''Spyro Reignited Trilogy'' game. | |||
|- | |||
|Blue | |||
|Resembles his appearance from the Japanese box art of both ''Spyro: Season of Ice'' and ''Spyro Orange: The Cortex Conspiracy''. | |||
|- | |||
|Red | |||
|Almost identical to Flame from ''Spyro: A Hero’s Tail''. | |||
|- | |||
|Yellow | |||
|Might represent the colors of Sparx, his companion. | |||
|- | |||
|Green | |||
|Resembles Spyro’s intended appearance for the first game, but it was changed in order to avoid blending in with the grass. It also resembles the color scheme of some of the baby dragons from ''Spyro: Year of the Dragon''. | |||
|- | |||
|Black | |||
|Based on Cynder from ''The Legend of Spyro'' series. It also resembles Dark Spyro from the same series. | |||
|- | |||
|Pink | |||
|Resembles Ember from ''Spyro: A Hero's Tail''. | |||
|- | |||
|Retro | |||
|Swaps the model with the 3D polygonal one from the original games on the Playstation. Unlike other swaps, it also changes Sparx’s model to reflect that, complete with original sound effects. | |||
|} | |||
== | ==Fighter Spirit== | ||
{|class="wikitable sortable" style="width:100%;" | |||
|- | |||
! No. | |||
! style="width:5%;"|Image | |||
! style="width:5%;"|Alternate Artwork | |||
! Name | |||
! Origin Game | |||
! Acquisition | |||
|- | |||
|??? | |||
|[[File:Spyro Spirit.png|center|108x108px]] | |||
|[[File:Spyro the Dragon (Reignited Trilogy).png|center|108x108px]] | |||
|Spyro | |||
|''Spyro the Dragon''<br>(Artwork: ''Spyro: Year of the Dragon'') | |||
|•Complete Classic Mode with Spyro<br>•Purchase from the Vault Shop for 300G (after downloading Spyro) | |||
|} | |||
==Trivia== | ==Trivia== | ||
* | *Spyro was originally going to have a mechanic where he would switch any elemental breath by pressing the shield button, giving him either Electric or Ice Breath, but that was scrapped due to time constraits. |
Latest revision as of 11:26, March 5, 2021
Spyro in Super Smash Bros. Ultimate | |
---|---|
Universe | Spyro the Dragon |
Availability | Downloadable |
Final Smash | Superflame |
“ | Spyro flares the competition! | ” |
—Introduction tagline |
Spyro the Dragon (スパイロ) is a playable character in Super Smash Bros. Ultimate.
Tom Kenny, who has been voicing him from Spyro 2: Ripto's Rage all the way to Enter the Dragonfly before returning for the Reignited Trilogy, reprised his role in this game.
Attributes[edit]
As a middle-smallweight fighter, Spyro is a little faster on his attacks, which he can rack up alot of damage on his combos. He is one the fighters with a third mid-air jump. While he is smaller than Charizard, he runs much faster than him, somewhere between Mewtwo and Greninja.
Moveset[edit]
- If Spyro gets hit, Sparx will change color, which was reflected in Ultimate, as getting damage leaves less knockback and more defense. He will start at yellow, then blue, then green, and in the last hit he dissapears, reducing Spyro's defense and raises knockback hit by the opponent. The only way to get him back is by using his Down Taunt, which is explained down below. Additionally, Sparx can automatically attract items when Spyro is close to it, much like in the games.
- Spyro can crawl.
- If Spyro is shielding himself, he can reflect an enemy projectile back at them, much like Wing Shield ability from Spyro: Enter the Dragonfly.
Ground attacks[edit]
Attack | Description | Damage |
---|---|---|
Standard attack | Spyro does a tail jab, which is a very fast jab attack, while Sparx shoots a long range projectile at the enemy, which deals no knockback like Fox's Blaster. Sparx will be absent after getting hit three times. Spyro's move resembles his A and Right button Tail Stab attack from Shadow Legacy. Sparx's attack is based on the move he uses during his stages in Spyro: Year of the Dragon. | 2% (tail), 1.3% (Sparx’s projectile) |
Forward tilt | Jabs the enemy with his horns. Resembles his X button Horn Slide attack from Shadow Legacy. | 7.2% |
Up tilt | Jabs upwards with his horns. | 7.2% |
Down tilt | Slides along the floor with his horns. Resembles his hold X button Horn Slide attack from Spyro: Shadow Legacy. | 8% |
Dash attack | Slams the opponent with his horns. | 11% |
Forward smash | Smashes the opponent with his wings. While not powerful, it has a very strong horizontal knockback. | 16.4% |
Up smash | Performs a front flip kick, similar to Ridley's, but quicker. | 14.9% |
Down smash | Spins around horizontally with his tail. Resembles his tap A button Tail Swipe attack from Shadow Legacy. | 15.2% |
Aerial attacks[edit]
Attack | Description | Damage |
---|---|---|
Neutral aerial | Spins vertically once, attacking anyone with his tail. | 11.3% (tip), 7% (tail) |
Forward aerial | Slashes the enemy with his right claw. | 8% |
Back aerial | Turns around his head to attack the enemy with a headbutt. | 11% (early), 8.3% (late) |
Up aerial | Does a overhead tail stab. | 9% |
Down aerial | Stabs down with his left claw. Has spike properties. | 8% |
Grab and throws[edit]
Attack | Description | Damage |
---|---|---|
Grab | Reaches out his both claws. The range is short. | - |
Pummel | Jabs the opponent with his horns. Very fast. | 1.4% |
Forward throw | Throws the enemy forward. | 10% |
Back throw | Flips the enemy over him with his horn. Resembles his X and Up button Horn Toss attack from Shadow Legacy. | 10% |
Up throw | Throws the opponent upward, then smashes them with his wings. | 111% |
Down throw | Breathes fire to the enemy’s face, similar to Charizard's. | 2% (hits 1 to 4) |
Other attacks[edit]
Attack | Description | Damage |
---|---|---|
Floor attack | Gets up as he performs a tail sweep, similar to his Down Smash. | 10% |
Edge attack | Performs a swinging tail attack after he gets up. | 9% |
Special moves[edit]
Special move | Name | Description | Damage |
---|---|---|---|
Standard special move | Fire Breath | His signature move. Spyro breaths a stream of fire from his mouth with short range. Deals fire damage. While the range is short, it is very strong with some knockback. It deals minimal damage to Metal fighters, but more to heavyweights. | 10% (normal), 2% (metal), 20% (heavyweight) |
Side special move | Head Charge | Holding the B button will make Spyro stomp on the ground, building up speed. Letting it go will make him run with his horns to attack the opponent. Gains super armor, but he won’t stop running until he hits something, stops for 4 seconds, or just cancel it by pressing B again. It also deals huge damage against Metal characters, but less against heavyweights like Bowser. When using in the air, he will slow his fall. | 14% (normal), 21% (metal), 4% (heavyweight) |
Up special move | Flight Loop | Spyro jumps in the air, does a loop, and starts to glide forward. The move deals no damage, but it has higher distance than Meta Knight’s Shuttle Loop, and can be cancelled by pressing B again, which makes him hover like in the games. During the initial move, Spyro gains invincibility frames, allowing him to dodge enemy attacks easily. | - |
Down special move | Headbash | Spyro performs a forward somersault and crashes down with his horns, dealing huge damage and meteor smash any enemy below him, he can also instantly destroy crates and large items, be careful about bomb-releated items thou. If used on the ground, he will do a big leap before using it. | 17% (ground), 14% (air) |
Final Smash | Superflame | A purple dressed fairy will arrive and kisses Spyro to the nose, turning his body pink, then he charges up his fire from his mouth, makes a huge jump and shoots a gigantic fireball that makes a big explosion similar to a Smart Bomb if it came into contact with a wall or the enemy. After the move is performed, Spyro returns to normal. | 45% |
Misc.[edit]
Misc. | Description | ||
---|---|---|---|
On-screen appearance | Flies in from a portal, then does a short loop before landing. | ||
Taunts | Standard | Sparx will hover in any direction while buzzing, with Spyro chuckle. If Sparx’s gone, he will go to a menacing pose while looking. | |
Side | Performs a backflip, then strikes a pose before saying “Don’t mess with a dragon like me!” The pose is the same as he does in the promotional art of Spyro: Reignited Trilogy. | ||
Down/Up | A butterfly will appear and Sparx chases after it until he eats. This is the only way to regain Sparx, but recovers once. There’s a rare chance that a blue butterfly will appear that fully restores Sparx’s health back to 3. | ||
Victory theme | A short remixed portion of the Main Theme, inspired by the Reignited Trilogy composition | ||
Victory Standard | Spins around happily with Sparx before striking their pose. | ||
Victory Side | A sheep is seen eating grass, then Spyro breaths fire on his back and says “Piece of cake.” | ||
Victory Up/Down | Spyro exclaims “Come on Sparx, let’s go home!” and flies away, with Sparx waving the camera before leaving. |
Classic Mode: Reigniting Smash[edit]
Spyro's Classic Mode route references the various bosses found throughtout the series, with all of the stages being in Ω form. Only a few items are disabled.
Round | Opponent | Stage | Music | Notes |
---|---|---|---|---|
1 | (x2) Sonic, then King Dedede | Arena Ferox | Gnasty Gnorc | The battle is a reference to the Gnasty Gnorc realm from the first game, which has both Sonics representing the green Thieves and King Dedede representing Gnasty Gnorc himself. |
2 | Charizard | Gerudo Valley | Clash with Crush! | The battle is a reference to Crush's Dungeon realm from Spyro 2: Ripto's Rage, with the chosen stage being based on the original Playstation version. |
3 | Ivysaur Ivysaur | Coliseum | Gulp's Overlook | The battle is a reference to Gulp's Overlook realm from the same game. Ivysaur will hold a Nintendo Scope, a reference to Gulp's dual blasters on his back. |
4 | Robin, then Robin | Norfair | Ripto's Arena | References the final battle against Ripto in Spyro: Enter the Dragonfly. |
5 | King K. Rool | Brinstar | Sorceress' Lair | The battle is a reference to Sorceress' Lair realm from Spyro: Year of the Dragon. Diddy Kong appears as a CPU ally, referencing Agent 9. |
6 | Giant Mario | Summit | Battle with Red | A reference to the first fight against Red in his Chamber in Spyro: A Hero's Tail's Icy Wilderness |
Bonus Stage | ||||
Final | Rathalos | ? | Battle in the Earth's Core | Reference to the final battle against Malefor in The Legend of Spyro: Dawn of the Dragon. A Black Spyro will appear as a CPU ally, referencing Cynder. |
Credits roll after completing Classic Mode. Completing it as Spyro has "Gnasty's Loot" accompany the credits.
Alternate costumes[edit]
Purple | Based on his updated appearance from the Spyro Reignited Trilogy game. |
Blue | Resembles his appearance from the Japanese box art of both Spyro: Season of Ice and Spyro Orange: The Cortex Conspiracy. |
Red | Almost identical to Flame from Spyro: A Hero’s Tail. |
Yellow | Might represent the colors of Sparx, his companion. |
Green | Resembles Spyro’s intended appearance for the first game, but it was changed in order to avoid blending in with the grass. It also resembles the color scheme of some of the baby dragons from Spyro: Year of the Dragon. |
Black | Based on Cynder from The Legend of Spyro series. It also resembles Dark Spyro from the same series. |
Pink | Resembles Ember from Spyro: A Hero's Tail. |
Retro | Swaps the model with the 3D polygonal one from the original games on the Playstation. Unlike other swaps, it also changes Sparx’s model to reflect that, complete with original sound effects. |
Fighter Spirit[edit]
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
??? | Spyro | Spyro the Dragon (Artwork: Spyro: Year of the Dragon) |
•Complete Classic Mode with Spyro •Purchase from the Vault Shop for 300G (after downloading Spyro) |
Trivia[edit]
- Spyro was originally going to have a mechanic where he would switch any elemental breath by pressing the shield button, giving him either Electric or Ice Breath, but that was scrapped due to time constraits.