Captain Falcon (SSBU)/Down throw: Difference between revisions
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!colspan=5|Captain Falcon down throw hurtbox visualization | !colspan=5|Captain Falcon down throw hurtbox visualization | ||
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==Overview== | ==Overview== | ||
Swings the opponent overhead and then slams them on the ground with his grabbing arm. Alongside [[Raptor Boost]] and the first hit of {{mvsub|Captain Falcon|SSBU|neutral aerial}}, this is one of Captain Falcon's main [[combo]] starters, being capable of starting combos into neutral aerial and {{mvsub|Captain Falcon|SSBU|back aerial}} at low percents, {{mvsub|Captain Falcon |SSBU|up aerial}} at a wide range of percents, and even {{mvsub|Captain Falcon|SSBU|forward aerial}} at specific percentages as a [[KO]] setup. The move deals 6%. | |||
==Throw Data== | ==Throw Data== | ||
{{UltimateThrowTableHeader}} | {{UltimateThrowTableHeader}} |
Revision as of 09:55, February 27, 2021
Captain Falcon down throw hurtbox visualization | ||||
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Overview
Swings the opponent overhead and then slams them on the ground with his grabbing arm. Alongside Raptor Boost and the first hit of neutral aerial, this is one of Captain Falcon's main combo starters, being capable of starting combos into neutral aerial and back aerial at low percents, up aerial at a wide range of percents, and even forward aerial at specific percentages as a KO setup. The move deals 6%.
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 6.0% | Forward | 65 | 70 | 0 | 0.0× | None |
Timing
Invincibility | 1-21 |
---|---|
Throw Release | 21 |
Interruptible | 34 |
Animation length | 65 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|