User:CanvasK/SpiritBattleRow: Difference between revisions

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m (Squaring the images)
m (This doesn't end up saving bytes unless I use unnamed params, but that would cause confusion with series stuff. When/if I implement dlc alts then there will more byte saving. The HTML ends up being the exact some though)
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<noinclude>{|class="wikitable sortable"
<noinclude>{|class="wikitable sortable"
!No.!!Image!!Name{{#if:{{{showseries|}}}||!!Series}}!!Enemy Fighter(s)!!Type!!Power!!Stage!!Rules!!Conditions!!Music
!No.!!Image!!Name{{#if:{{{showseries|}}}||!!Series}}!!Enemy Fighter(s)!!Type!!Power!!Stage!!Rules!!Conditions!!Music</noinclude>
</noinclude>
|-
|-
| {{{num}}}
|{{{num}}}
| [[File:{{{image|None.png}}}|64x64px|center]]
|{{anchor|{{{name}}}}}[[File:SSBU spirit {{#replace:{{{name}}}|:|}}.png|64x64px|center]]
| {{{name}}}
|{{{customname|{{#if:{{{link|}}}{{{iw|}}}|[[{{{iw|}}}:{{{name}}}|{{{name}}}]]|{{{name}}}}} }}}
{{#if:{{{showseries|}}}||{{!}}''{{{series}}}''}}
{{#if:{{{showseries|}}}||{{!}}{{{series}}}}}
|
|
{{{enemy}}}
{{{enemy}}}
| [[File:SpiritType{{ucfirst:{{{type|neutral}}}}}.png|20x20px|center|{{ucfirst:{{{type|neutral}}}}}]]
|{{SpiritType|{{{type|Neutral}}}}}
| {{{power}}}
|{{{power}}}
| [[{{{stage}}}]] {{#switch:{{lc:{{{stageform|}}}}}|Ω|o|omega=([[Ω form]])|bf|battlefield=([[Battlefield form]])|}} {{{stageextra|}}}
|{{{stage}}}
|
|{{{rules|N/A}}}
{{#if:{{{rules|}}}|{{{rules}}}|N/A}}
|{{{conditions|&mdash;}}}
|
|{{{music}}}
{{#if:{{{conditions|}}}|{{{conditions}}}|&mdash;}}
| {{{music}}}
<noinclude>|}
<noinclude>|}
<!--*num=Spirit number
<!--*num=Spirit number
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*conditions=Battle conditions
*conditions=Battle conditions
*music=Song that plays (link must be provided)-->
*music=Song that plays (link must be provided)-->
{{#vardefine:SH|User:CanvasK/Sandbox/Spirit Heads}}
{|class="wikitable sortable"
!No.!!Image!!Name!!Enemy Fighter(s)!!Type!!Power!!Stage!!Rules!!Conditions!!Music
|-
|20
|{{SpiritTableName|Super Star|link=y|size=64}}
|•{{SSBU|Rosalina & Luma}} {{Head|Rosalina|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Shield}}
|9,200
|[[Peach's Castle]]
|•Attack Power ↑<br>•Temporary Invincibility<br>•Item: Super Star
|•The enemy will occasionally be invincible when the enemy's at high damage<br>•All fighters are easy to launch<br>•The enemy's FS Meter charges quickly
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|-
{{User:CanvasK/SpiritBattleRow|showseries=n|num=20|name=Super Star|link=y|enemy={{ {{#var:SH}}|Rosalina & Luma|col1=Yellow}}|type=Shield|power=9,200|stage=[[Peach's Castle]]|rules=•Attack Power ↑<br>•Temporary Invincibility<br>•Item: Super Star|conditions=•The enemy will occasionally be invincible when the enemy's at high damage<br>•All fighters are easy to launch<br>•The enemy's FS Meter charges quickly|music={{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}}}
|}
</noinclude>
</noinclude>

Revision as of 23:02, February 9, 2021

No. Image Name Series Enemy Fighter(s) Type Power Stage Rules Conditions Music
{{{num}}} [[File:SSBU spirit {{{name}}}.png|64x64px|center]] {{{name}}} {{{series}}}

{{{enemy}}}

Neutral
{{{power}}} {{{stage}}} N/A {{{music}}}
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
20
SSBU spirit Super Star.png
Super Star Rosalina & Luma Rosalina (SSBU)
Shield
9,200 Peach's Castle •Attack Power ↑
•Temporary Invincibility
•Item: Super Star
•The enemy will occasionally be invincible when the enemy's at high damage
•All fighters are easy to launch
•The enemy's FS Meter charges quickly
Main Theme - Super Mario 64
20
SSBU spirit Super Star.png
Super Star

User:CanvasK/Sandbox/Spirit Heads

Shield
9,200 Peach's Castle •Attack Power ↑
•Temporary Invincibility
•Item: Super Star
•The enemy will occasionally be invincible when the enemy's at high damage
•All fighters are easy to launch
•The enemy's FS Meter charges quickly
Main Theme - Super Mario 64