75m: Difference between revisions

29 bytes removed ,  4 years ago
m
no edit summary
m (Byte saving.)
mNo edit summary
Line 47: Line 47:
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, they are resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form resemble the girders of the main platform but thinner.
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, they are resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form resemble the girders of the main platform but thinner.
<gallery widths="200px">
<gallery widths="200px">
File:SSB4U75mOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''.  
SSB4U75mOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''.  
File:SSBU-75mOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
SSBU-75mOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
File:SSBU-75mBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
SSBU-75mBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
</gallery>
</gallery>


Line 97: Line 97:
**The change in visuals and sounds to become more arcade-accurate likely is due to a settlement regarding Ikegami Tsushinki Co LTD., the creators of the original ''Donkey Kong'' arcade machine's hardware and code. Due to the conflicting ownership of the original code and legal issues regarding the code's reverse-engineering for ''Donkey Kong Jr.'', the arcade version has rarely been rereleased, with the NES version often being used in its place. However, ''Arcade Archives: Donkey Kong'', released in June 2018, 37 years after the original, appears to have settled the matter, hence the changes in 75m to resemble the arcade version.
**The change in visuals and sounds to become more arcade-accurate likely is due to a settlement regarding Ikegami Tsushinki Co LTD., the creators of the original ''Donkey Kong'' arcade machine's hardware and code. Due to the conflicting ownership of the original code and legal issues regarding the code's reverse-engineering for ''Donkey Kong Jr.'', the arcade version has rarely been rereleased, with the NES version often being used in its place. However, ''Arcade Archives: Donkey Kong'', released in June 2018, 37 years after the original, appears to have settled the matter, hence the changes in 75m to resemble the arcade version.
*In ''[[Super Smash Bros. 4]]'', music from the {{uv|Mario}} universe can be played. This is likely because the game ''Donkey Kong'' marked the beginning of both ''Mario'' and {{uv|Donkey Kong}} universes. In addition, [[Mario]] himself debuted in and was playable in that game.
*In ''[[Super Smash Bros. 4]]'', music from the {{uv|Mario}} universe can be played. This is likely because the game ''Donkey Kong'' marked the beginning of both ''Mario'' and {{uv|Donkey Kong}} universes. In addition, [[Mario]] himself debuted in and was playable in that game.
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: the [[Moon]], [[Andross]], [[Kapp'n]], [[Devil]] and [[Nikki]], the latter due to the dark background obscuring her drawings. Additionally, [[Lunala]] cannot be summoned on this stage.
*In ''Ultimate'', the following [[Assist Trophies]] cannot appear on this stage: the [[Moon]], [[Andross]], [[Kapp'n]], [[Devil]] and [[Nikki]], the latter due to the dark background obscuring her drawings. Additionally, [[Lunala]] cannot be summoned on this stage.


==External links==
==External links==
32,611

edits