Super Smash Bros. Ultimate

World Tour: Difference between revisions

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m (Spirit Name Standardization)
m (→‎Spirits: Battle syncing)
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{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=3|Spirit
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=7|Battle parameters
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|980
|980
|{{SpiritTableName|Chun-Li (Street Fighter Alpha)|size=64}}
|{{SpiritTableName|Chun-Li (Street Fighter Alpha)|size=64}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Blue}} (140 HP)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|3,600
|3,600
Line 31: Line 30:
|•Jump Power ↓
|•Jump Power ↓
|•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|•The enemy's kicks and knee strikes have increased power<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|''{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}''
|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}
|-
|-
|982
|982
|{{SpiritTableName|Blanka|size=64}}
|{{SpiritTableName|Blanka|size=64}}
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Green}} (140 HP)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|3,700
|3,700
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|•Jump Power ↓
|•Jump Power ↓
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}}
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy starts the battle with a {{b|Screw Attack|item}}
|''{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Blanka Stage Type A}}
|-
|-
|983
|983
|{{SpiritTableName|Zangief|size=64}}
|{{SpiritTableName|Zangief|customname=[https://streetfighter.fandom.com/wiki/Zangief Zangief]|size=64}}
|•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (140 HP)
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|9,100
|9,100
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|•Jump Power ↓
|•Jump Power ↓
|•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|•The enemy's throws have increased power<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|''{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type A}}
|-
|-
|986
|986
|{{SpiritTableName|Balrog|size=64}}
|{{SpiritTableName|Balrog|size=64}}
|•{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Little Mac}} {{Head|Little Mac|g=SSBU|s=20px|cl=Blue}} (160 HP)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|9,100
|9,100
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|•Jump Power ↓
|•Jump Power ↓
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy doesn't like to jump
|''{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}
|-
|-
|987
|987
|{{SpiritTableName|Vega|size=64}}
|{{SpiritTableName|Vega|size=64}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}} (160 HP)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|9,100
|9,100
Line 71: Line 70:
|•Jump Power ↓
|•Jump Power ↓
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump
|•[[Stamina battle]]<br>•All fighters have reduced jump power<br>•The enemy loves to jump
|''{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
|-
|-
|988
|988
|{{SpiritTableName|Sagat|size=64}}
|{{SpiritTableName|Sagat|size=64}}
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Blue}} (160 HP)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|9,300
|9,300
|[[Coliseum]] ([[Ω form]])
|[[Coliseum]] ([[Ω form]])
|•Jump Power ↓
|•Jump Power ↓
|•The enemy has super armor and is hard to make launch or flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's physical attacks have increased power<br>•[[Stamina battle]]
|''{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|Sagat Stage Type A}}
|-
|-
|989
|989
|{{SpiritTableName|M. Bison|size=64}}
|{{SpiritTableName|M. Bison|size=64}}
|•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}}
|•Reflect {{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=Violet}} (180 HP)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|13,600
|13,600
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|•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓
|•Attack Power ↓<br>•Attack Power ↑<br>•Jump Power ↓
|•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]]
|•The enemy reflects projectiles<br>•The enemy's special moves have increased power<br>•[[Stamina battle]]
|''{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}''
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|}
|}



Revision as of 08:56, January 24, 2021

World Tour

World Tour (ワールドツアー, World Tour) is a sub-world found in The Light Realm within Adventure Mode in Super Smash Bros. Ultimate. It is located in the lake of the Southern Great Plateau region of the map, accessed through Kapp'n's spirit. It is themed after the world map from the Street Fighter series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, Ryu. The area's background music is Player Select Type A. When Ryu is awakened, the background music will change to Player Select Type B.

Spirits

The spirits found here are all from the original version of Street Fighter II. Spirits are ordered by when they are encountered in the sub-world.

Spirit Battle parameters
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
980
SSBU spirit Chun-Li (Street Fighter Alpha).png
Chun-Li (Street Fighter Alpha) Zero Suit Samus Zero Suit Samus (SSBU) (140 HP)
Grab
3,600 Onett (Ω form) •Jump Power ↓ •The enemy's kicks and knee strikes have increased power
Stamina battle
•All fighters have reduced jump power
Chun-Li Stage Type B
982
SSBU spirit Blanka.png
Blanka Donkey Kong Donkey Kong (SSBU) (140 HP)
Shield
3,700 Jungle Japes •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy starts the battle with a Screw Attack
Blanka Stage Type A
983
SSBU spirit Zangief.png
Zangief Incineroar Incineroar (SSBU) (140 HP)
Neutral
9,100 Boxing Ring •Jump Power ↓ •The enemy's throws have increased power
•The enemy's physical attacks have increased power
Stamina battle
Zangief Stage Type A
986
SSBU spirit Balrog.png
Balrog Little Mac Little Mac (SSBU) (160 HP)
Attack
9,100 Fourside (Ω form) •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy doesn't like to jump
Balrog Stage Type A
987
SSBU spirit Vega.png
Vega Meta Knight Meta Knight (SSBU) (160 HP)
Attack
9,100 Arena Ferox (Ω form) •Jump Power ↓ Stamina battle
•All fighters have reduced jump power
•The enemy loves to jump
Vega Stage Type A
988
SSBU spirit Sagat.png
Sagat Ryu Ryu (SSBU) (160 HP)
Shield
9,300 Coliseum (Ω form) •Jump Power ↓ •The enemy has super armor and is hard to launch or make flinch
•The enemy's physical attacks have increased power
Stamina battle
Sagat Stage Type A
989
SSBU spirit M. Bison.png
M. Bison •Reflect Ganondorf Ganondorf (SSBU) (180 HP)
Grab
13,600 Great Plateau Tower (Ω form) •Attack Power ↓
•Attack Power ↑
•Jump Power ↓
•The enemy reflects projectiles
•The enemy's special moves have increased power
Stamina battle
M. Bison Stage Type A

Captured Fighter

The one captured fighter that can be freed within this sub-world, Ryu, is found after defeating all spirits in the sub-world beforehand.

No. Image Name Type Power Stage Music
60
Ryu SSBU.png
Ryu
Attack
Attack
9,000 Suzaku Castle Ω Ryu Stage

Trivia

  • This is the only sub-world that can wrap around where the player can travel right to reach the left of the map.