Match timer: Difference between revisions
→Pre-match timer: A little improvement
(→Final countdown timer: The top center of the screen is where you’ll find the final seconds) |
(→Pre-match timer: A little improvement) |
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In ''Melee'', the countdown uses a meter, with a timer counting down as it rapidly depletes and the text "Ready". A variation of this, lacking the timer and on-screen appearances, is used during single-player modes such as [[All-Star]] and [[Adventure Mode: World of Light]] starting with ''Brawl''. | In ''Melee'', the countdown uses a meter, with a timer counting down as it rapidly depletes and the text "Ready". A variation of this, lacking the timer and on-screen appearances, is used during single-player modes such as [[All-Star]] and [[Adventure Mode: World of Light]] starting with ''Brawl''. | ||
From ''Brawl'' onwards, the countdown uses large numbers, similarly to the final countdown timer, and has different colors for each of them: three (blue), two (green) and one (yellow). All numbers are red in ''Smash 4'' and then to flaming orange-red in ''Ultimate''. When "GO!" appears onscreen, it will have a different color depending on the game: vermilion (''Super Smash Bros.''), blackish-yellow, (''Melee''), brown (''Brawl''), silver (''Smash 3DS''), gold (''Smash for Wii U''), and flaming orange-red (''Ultimate''). | From ''Brawl'' onwards, the countdown uses large numbers in the top center of the screen, similarly to the final countdown timer, and has different colors for each of them: three (blue), two (green) and one (yellow). All numbers are red in ''Smash 4'' and then to flaming orange-red in ''Ultimate''. When "GO!" appears onscreen, it will have a different color depending on the game: vermilion (''Super Smash Bros.''), blackish-yellow, (''Melee''), brown (''Brawl''), silver (''Smash 3DS''), gold (''Smash for Wii U''), and flaming orange-red (''Ultimate''). | ||
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