Match timer: Difference between revisions

→‎Pre-match timer: A little improvement
(→‎Final countdown timer: The top center of the screen is where you’ll find the final seconds)
(→‎Pre-match timer: A little improvement)
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In ''Melee'', the countdown uses a meter, with a timer counting down as it rapidly depletes and the text "Ready". A variation of this, lacking the timer and on-screen appearances, is used during single-player modes such as [[All-Star]] and [[Adventure Mode: World of Light]] starting with ''Brawl''.
In ''Melee'', the countdown uses a meter, with a timer counting down as it rapidly depletes and the text "Ready". A variation of this, lacking the timer and on-screen appearances, is used during single-player modes such as [[All-Star]] and [[Adventure Mode: World of Light]] starting with ''Brawl''.


From ''Brawl'' onwards, the countdown uses large numbers, similarly to the final countdown timer, and has different colors for each of them: three (blue), two (green) and one (yellow). All numbers are red in ''Smash 4'' and then to flaming orange-red in ''Ultimate''. When "GO!" appears onscreen, it will have a different color depending on the game: vermilion (''Super Smash Bros.''), blackish-yellow, (''Melee''), brown (''Brawl''), silver (''Smash 3DS''), gold (''Smash for Wii U''), and flaming orange-red (''Ultimate'').
From ''Brawl'' onwards, the countdown uses large numbers in the top center of the screen, similarly to the final countdown timer, and has different colors for each of them: three (blue), two (green) and one (yellow). All numbers are red in ''Smash 4'' and then to flaming orange-red in ''Ultimate''. When "GO!" appears onscreen, it will have a different color depending on the game: vermilion (''Super Smash Bros.''), blackish-yellow, (''Melee''), brown (''Brawl''), silver (''Smash 3DS''), gold (''Smash for Wii U''), and flaming orange-red (''Ultimate'').


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