Lucas (SSB4)/Up smash: Difference between revisions
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==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | |||
|1-4 | |||
|- | |||
!Charges between | !Charges between | ||
|4-5 | |4-5 | ||
|- | |||
!Intangibility (Head) | |||
|15-29 | |||
|- | |- | ||
!Launcher | !Launcher | ||
Line 22: | Line 28: | ||
|33-37 | |33-37 | ||
|- | |- | ||
! | !Mid hit | ||
|38-42 | |38-42 | ||
|- | |- | ||
Line 30: | Line 36: | ||
!Latest hit | !Latest hit | ||
|48-52 | |48-52 | ||
|- | |- | ||
!Animation length | !Animation length |
Revision as of 17:30, December 26, 2020
Overview
Lucas' up smash is among the strongest ones in the game, but has both long startup and end lag, leaving him open for punishes. It also has decent vertical range and a deceptively lasting hitbox, which makes it useful against aerial opponents.
Hitboxes
Timing
Invincibility | 1-4 |
---|---|
Charges between | 4-5 |
Intangibility (Head) | 15-29 |
Launcher | 28 |
Earliest hit | 30-32 |
Early hit | 33-37 |
Mid hit | 38-42 |
Late hit | 43-47 |
Latest hit | 48-52 |
Animation length | 98 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Invincible |
Intangible |
|