Shulk (SSBU)/Neutral attack/Hit 2: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
Raul Retana (talk | contribs) m (Oops) |
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[[File:ShulkJab2SSBU.gif|thumb|400px|Hitbox visualization showing Shulk's second jab.]] | [[File:ShulkJab2SSBU.gif|thumb|400px|Hitbox visualization showing Shulk's second jab.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' |
Revision as of 13:47, July 30, 2020
Overview
Update History
- Neutral attack's second hit has more range above Shulk (Y2-offset: none → 9.2 (middle hitbox), none → 9.5 (foot hitbox)).
Hitboxes
Timing
Hitboxes | 5 |
---|---|
Earliest continuable | 13 |
Interruptible | 34 |
Animation length | 57 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|