Super Smash Bros. 4

Jigglypuff (SSB4)/Up throw: Difference between revisions

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==Hitboxes==
==Hitboxes==
{{technical data}}
==Throw data==
{|class="wikitable" style="text-align:center"
{{SSB4ThrowTableHeader}}
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
{{SSB4ThrowTableRow
|-
|id=0
| Throw || 10% || 90° || 110 || 30 || || Yes
|damage=10%
|af=3
|angle=90
|bk=110
|ks=30
|fkv=0
|bn=0
|noff=true
|type=Throwing
|effect=Normal
|slvl=S
|sfx=Kick
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|af=3
|angle=361
|bk=40
|ks=100
|fkv=0
|bn=0
|noff=true
|type=Throwing
|effect=Normal
|slvl=S
|sfx=Kick
}}
|}
|}



Revision as of 10:57, May 31, 2020

Hitbox visualization showing Jigglypuff's up throw.

Overview

Jigglypuff tosses the opponent upwards. Useful for intercepting landings, but no use other than that. In spite of its high base knockback, it starts KOing only after 275%.

Hitboxes

Throw data

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 10% AngleIcon90.png Forwards 110 30 0 0 None Throwing (type) Normal (effect) S Kick
1 3% Sakurai angle Forwards 40 100 0 0 None Throwing (type) Normal (effect) S Kick