Jigglypuff (SSB4)/Up throw: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{{ | ==Throw data== | ||
{| | {{SSB4ThrowTableHeader}} | ||
{{SSB4ThrowTableRow | |||
| | |id=0 | ||
| | |damage=10% | ||
|af=3 | |||
|angle=90 | |||
|bk=110 | |||
|ks=30 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=Kick | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=Kick | |||
}} | |||
|} | |} | ||
Revision as of 10:57, May 31, 2020
Overview
Jigglypuff tosses the opponent upwards. Useful for intercepting landings, but no use other than that. In spite of its high base knockback, it starts KOing only after 275%.
Hitboxes
Throw data
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 10% | Forwards | 110 | 30 | 0 | 0 | None | Kick | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | Kick |
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