Diddy Kong (SSBB)/Forward throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→Timing) |
|||
Line 45: | Line 45: | ||
==Timing== | ==Timing== | ||
The speed of this throw depends on the opponent's [[weight]]. | The speed of this throw depends on the opponent's [[weight]]. | ||
{{BrawlWeightBasedTableHeader}} | {{BrawlWeightBasedTableHeader}} | ||
Line 71: | Line 56: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=10|e=LagThrowS}}{{FrameStrip|t=Lag|c=15|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=9}} | |rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=7|e=LagThrowS}}{{FrameStrip|t=Lag|c=10|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=7}}{{FrameStrip|t=Blank|c=17}} | ||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=16}}{{FrameStrip|t=Blank|c=17}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=10|e=LagThrowS}}{{FrameStrip|t=Lag|c=15|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=9}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=26}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=12|e=LagThrowS}}{{FrameStrip|t=Lag|c=18|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=11}} | |||
|- | |- | ||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c= | {{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=33}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 00:07, May 18, 2020
Overview
Throw data
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 11% | Forwards | 69 | 55 | 0 | 0 | 1.0x | None | 0% | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | 1.0x | None | 0% | None |
Timing
The speed of this throw depends on the opponent's weight.
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 7.48 | 8.25 | 8.58 | 8.69 | 8.8 | 8.91 | 9.02 | 9.35 | 9.57 | 9.9 | 10.12 | 10.23 | 10.34 | 10.45 | 10.67 | 10.78 | 11 | 11.22 | 11.44 | 11.55 | 11.66 | 11.77 | 11.88 | 11.99 | 12.1 | 12.32 | 12.43 | 12.76 | 13.2 |
Interruptible | 17.68 | 19.5 | 20.28 | 20.54 | 20.8 | 21.06 | 21.32 | 22.1 | 22.62 | 23.4 | 23.92 | 24.18 | 24.44 | 24.7 | 25.22 | 25.48 | 26 | 26.52 | 27.04 | 27.3 | 27.56 | 27.82 | 28.08 | 28.34 | 28.6 | 29.12 | 29.38 | 30.16 | 31.2 |
Animation length | 23.12 | 25.5 | 26.52 | 26.86 | 27.2 | 27.54 | 27.88 | 28.9 | 29.58 | 30.6 | 31.28 | 31.62 | 31.96 | 32.3 | 32.98 | 33.32 | 34 | 34.68 | 35.36 | 35.7 | 36.04 | 36.38 | 36.72 | 37.06 | 37.4 | 38.08 | 38.42 | 39.44 | 40.8 |
Min (Jigglypuff) | |||||||||||||||||||||||||||||||||||||||||
Baseline | |||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | |||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
|