Super Smash Bros. Brawl

Diddy Kong (SSBB)/Neutral attack/Hit 1

Hitbox visualization showing Diddy Kong's first jab.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0   0 100 10 4.0 46 -5.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 3% 0   0 100 10 3.0 46 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 3% 0   0 100 10 3.0 45 1.5 0.0 0.0 1.0x 1.0x 0%               Punch  
3 0 3% 0   0 100 10 2.0 22 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

Hitboxes 3-4
Earliest continuable 6
Interruptible 18
Animation length 25
                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible