Marth (SSBM)/Neutral attack: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary |
|||
Line 15: | Line 15: | ||
|r=1000 | |r=1000 | ||
|bn=76 | |bn=76 | ||
| | |xpos=-200 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 30: | Line 30: | ||
|bn=71 | |bn=71 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 43: | Line 43: | ||
|bn=25 | |bn=25 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=S | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
Line 55: | Line 55: | ||
|r=1000 | |r=1000 | ||
|bn=76 | |bn=76 | ||
| | |xpos=1200 | ||
|effect=Slash | |effect=Slash | ||
|slvl= | |slvl=M | ||
|sfx=Slash | |sfx=Slash | ||
}} | }} | ||
|} | |} | ||
===Timing=== | ===Timing=== | ||
{|class="wikitable" | {|class="wikitable" |
Revision as of 19:13, March 29, 2020
Overview
Like many of Marth's other moves, his neutral attack, or Jab, has great range and power. It is most often used to string into other tilts, or to interrupt characters falling down, as its large and long lasting hitbox can interrupt many common recoveries and approach options.
Hit 1
Hitboxes
Timing
Hitbox | 4-8 |
---|---|
Interruptible | 26 |
Animation length | 28 |
Earliest Continuable Point | 20 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
Hit 2
Hitboxes
Timing
Hitbox | 4-8 |
---|---|
Interruptible | 26 |
Animation length | 28 |
Lag time |
Hitbox |
Interruptible |
Related moves