Challenges: Difference between revisions

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To potentially prevent spoiling the game's [[unlockable]] content from players, some challenges' criteria do not immediately identify certain elements. For example, a challenge may say "Complete ????? with ?????", if it refers to "Complete [[All-Star Mode]] with [[Mr. Game & Watch]]" and both All-Star mode and Mr. Game & Watch have not been unlocked yet.
To potentially prevent spoiling the game's [[unlockable]] content from players, some challenges' criteria do not immediately identify certain elements. For example, a challenge may say "Complete ????? with ?????", if it refers to "Complete [[All-Star Mode]] with [[Mr. Game & Watch]]" and both All-Star mode and Mr. Game & Watch have not been unlocked yet.


To assist players in completing the grid, the game occasionally rewards players with a [[Golden Hammer]] for completing certain challenges, with a maximum of five obtainable. In {{for3ds}}, 3 special Challenges on each panel award a Golden Hammer to use on that panel only. A Golden Hammer can be used once to immediately break any challenge box, which rewards the player with its contents (without having to do its unlock criteria to unlock it) and exposes the adjacent challenge boxes as usual. When a Golden Hammer is used, it's permanently erased from the player's Golden Hammer total and can never be unlocked again. However, some Challenges in each game are unable to be broken by a Golden Hammer, such as for example those involving plot elements in [[The Subspace Emissary]] in ''Brawl''. (However, this only applies to the [[NTSC]] region of ''Brawl''; the [[PAL]] release of the game allows all challenges to be broken open by a Golden Hammer.) In both ''[[Smash 4]]'' and ''[[Ultimate]]'', on both versions (NTSC and PAL), challenges immune to a Golden Hammer are immune to it in both versions unlike in the PAL version of ''Brawl''.   
To assist players in completing the grid, the game occasionally rewards players with a [[Golden Hammer]] for completing certain challenges, with a maximum of five obtainable. In {{for3ds}}, 3 special Challenges on each panel award a Golden Hammer to use on that panel only. A Golden Hammer can be used once to immediately break any challenge box, which rewards the player with its contents and exposes the adjacent challenge boxes as usual. When a Golden Hammer is used, it's permanently erased from the player's Golden Hammer total and can never be unlocked again. However, some Challenges in each game are unable to be broken by a Golden Hammer, such as for example those involving plot elements in [[The Subspace Emissary]] in ''Brawl''. (However, this only applies to the [[NTSC]] region of ''Brawl''; the [[PAL]] release of the game allows all challenges to be broken open by a Golden Hammer.) In both ''[[Smash 4]]'' and ''[[Ultimate]]'', on both versions (NTSC and PAL), challenges immune to a Golden Hammer are immune to it in both versions unlike in the PAL version of ''Brawl''.   


Completing all the challenges in {{forwiiu}} will reward the player with 2,000,000 [[Coins (collectable)|gold]].
Completing all the challenges in {{forwiiu}} will reward the player with 2,000,000 [[Coins (collectable)|gold]].
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