Camping: Difference between revisions

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'''Camping''' is the act of moving to a far corner of a stage, or to a lonely, safe place to evade the opponents.
'''Camping''' is the act of moving to a far corner of a stage, or to a lonely, safe place to evade the opponents.
===Origins===
===Origins===
The term "Camping" is mostly known on First Person Shooter video games, like Counter-Strike, yet it has a different purpose. When camped, the player stands on his place, preferably ducked and in some sort of hiding spot, and waits until an opponent comes by. The victim has no idea that the camper is hiding, and when he realizes, it's probably too late. Campers are usually insulted for their acts, seeing has it breaks the Lightsider way of the game, and gives an unfair attack, if pulled of correctly.
The term "Camping" is mostly known on First Person Shooter video games, like Counter-Strike, yet it has a different purpose. When camped, the player stands on his place, preferably ducked and in some sort of hiding spot, and waits until an opponent comes by. The victim has no idea that the camper is hiding, and when he realizes, it's probably too late. Campers are usually insulted for their acts, seeing has it breaks the Lightsider way of the game, and gives an unfair attack, if pulled off correctly.


===On Smash Bros===
===On Smash Bros===

Revision as of 16:27, October 29, 2008

Camping is the act of moving to a far corner of a stage, or to a lonely, safe place to evade the opponents.

Origins

The term "Camping" is mostly known on First Person Shooter video games, like Counter-Strike, yet it has a different purpose. When camped, the player stands on his place, preferably ducked and in some sort of hiding spot, and waits until an opponent comes by. The victim has no idea that the camper is hiding, and when he realizes, it's probably too late. Campers are usually insulted for their acts, seeing has it breaks the Lightsider way of the game, and gives an unfair attack, if pulled off correctly.

On Smash Bros

It can have several purposes, including:

  • Using a spammable projectile
  • Charging a move that needs charging
  • Excessive taunting
  • Wasting time

See Also